d3d9.dll with another mods d3d9.dll

Andrew Pienaar

1000RPM
Nov 15, 2010
1,926
1,355
Hi

I have the trackmap plugin running but want to run another mod at the same time ,BUT, both have
d3d9.dll
anyone know how to use both?
 

Andrew Pienaar

1000RPM
Nov 15, 2010
1,926
1,355
Wedge's Visions | ReShade + MasterEffect v1.0

Edit: They both different sizes
 
Last edited:

Marcel Offermans

Studio 397
Aug 9, 2010
927
2,101
These d3d9.dll's in general "intercept" calls to the real d3d9.dll (which is installed in your Windows system folder somewhere). Some of these allow you to "chain" more than one interceptor. Check the documentation. If that's the case, there probably is some configuration option that allows you to point at the next DLL in the chain to load.
 

Lukas1980

1RPM
May 29, 2011
8
3
Rename ReShade + MasterEffect plugin d3d9.dll for d3d9_plug.dll for example
Go to plugins\trackmap folder in rf2 root and in trackmap.ini change
OriginalD3D9Dll=d3d9_plug.dll
 

JoelGL

1000RPM
Oct 16, 2013
1,382
127
Rename ReShade + MasterEffect plugin d3d9.dll for d3d9_plug.dll for example
Go to plugins\trackmap folder in rf2 root and in trackmap.ini change
OriginalD3D9Dll=d3d9_plug.dll
Help pls, as I just downloaded Wedge's Vision Master effect and did the changes you suggested:
1. renamed Master effect's d3d9.dll to d3d9_ME.dll
2. edited trackmap.ini in plugins\trackmap folder to have: OriginalD3D9Dll=d3d9_ME.dll

but rF2 crashes upon startup.

Should the d3d9_ME.dll hook up automatically to the d3d9.dll of Trackmap, in this case?