Croft 2019

Tracks Croft 2019 3.5

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zwiss submitted a new resource:

Croft 2019 - Massive update of older version

This is a massive update of the version released by Terra21.

Added Google multi map to grass and terrain shader.
Many edits and tuning of meshes and shaders.
Grouping of objects for better FPS.
Redone the trees closer to real life.
Edited tyres and tyre walls closer to real life.
Increased grid/start slots to 32.
New AC crowds.
Added some farm houses.
Fixed start lights.
New flags.
And much more...
Thanks to RainMaker for new AI for both layouts, VAO patches and RainFX.[ATTACH...

Read more about this resource...
 
zwiss updated Croft 2019 with a new update entry:

Croft 2019 v3.1 by ZWISS

As always, messages with suggestions and contributions rain in after a release. I implemented some of those for an update:
- Added track logos by Fanapryde
- Changed some curbs and added some patches to meet 2019 - specs.
- Added new cameras, CSP lights and working pit lights by chrisT86
- And some more small improvements...

Further remaks and suggestions are welcome in p.m. but I will get back to other W.I.P. 's first.
View attachment 687639

Read the rest of this update entry...
 
Hi, please I need some help here... I just downloaded and installed your latest version of the track and everything is white... did I so something wrong? Yesterday with the 3,0 version everything was normal
 
Hi, I have a similar problem as above, the grass and trees are light grey, reminds me of a heavy frost! Difficult to know if the track is the correct colour. Buildings look okay though.
 
There are two solutions:

1 YOU DO NOT WANT SEASONAL ADJUSTMENTS (like me and many others)
=================================================================
STEP 1:
CM -> Settings -> Custom Shader Patch -> Weather FX
Turn OFF: USE SEASONAL ADJUSTMENT
STEP 2:
CM -> Settings -> CSP -> TRACK ADJUSTMENT -> Track Extras:
Turn OFF Allow seasonal adjustment!

2 YOU REALLY LIKE SEASONAL ADJUSTMENTS
=========================================
STEP 1:
CM -> Settings -> Custom Shader Patch -> Weather FX
Turn ON: USE SEASONAL ADJUSTMENT
Turn OFF: If date is not set, use original sun trajectory
STEP 2:
CM -> Settings -> CSP -> TRACK ADJUSTMENT -> Track Extras: Allow seasonal adjustment
STEP 3:
CM -> Drive Tab -> Wheater: SOL (if you use SOL) and under Track: AUTO (set by wheather).
DON'T turn on real conditions or ideal conditions

I will not add seasonal adjustments in the future, since most people do not use it.
 
Last edited:
There are two solutions:

1 YOU DO NOT WANT SEASONAL ADJUSTMENTS (like me and many others)
=================================================================
STEP 1:
CM -> Settings -> Custom Shader Patch -> Weather FX
Turn OFF: USE SEASONAL ADJUSTMENT
STEP 2:
CM -> Settings -> CSP -> TRACK ADJUSTMENT -> Track Extras:
Turn OFF Allow seasonal adjustment!

2 YOU REALLY LIKE SEASONAL ADJUSTMENTS
=========================================
STEP 1:
CM -> Settings -> Custom Shader Patch -> Weather FX
Turn ON: USE SEASONAL ADJUSTMENT
Turn OFF: If date is not set, use original sun trajectory
STEP 2:
CM -> Settings -> CSP -> TRACK ADJUSTMENT -> Track Extras: Allow seasonal adjustment
STEP 3:
CM -> Drive Tab -> Wheater: SOL (if you use SOL) and under Track: AUTO (set by wheather).
DON'T turn on real conditions or ideal conditions

I will not add seasonal adjustments in the future, since most people do not use it.
Thank you this worked for me, looks like it should now.
 
There are two solutions:

1 YOU DO NOT WANT SEASONAL ADJUSTMENTS (like me and many others)
=================================================================
STEP 1:
CM -> Settings -> Custom Shader Patch -> Weather FX
Turn OFF: USE SEASONAL ADJUSTMENT
STEP 2:
CM -> Settings -> CSP -> TRACK ADJUSTMENT -> Track Extras:
Turn OFF Allow seasonal adjustment!

2 YOU REALLY LIKE SEASONAL ADJUSTMENTS
=========================================
STEP 1:
CM -> Settings -> Custom Shader Patch -> Weather FX
Turn ON: USE SEASONAL ADJUSTMENT
Turn OFF: If date is not set, use original sun trajectory
STEP 2:
CM -> Settings -> CSP -> TRACK ADJUSTMENT -> Track Extras: Allow seasonal adjustment
STEP 3:
CM -> Drive Tab -> Wheater: SOL (if you use SOL) and under Track: AUTO (set by wheather).
DON'T turn on real conditions or ideal conditions

I will not add seasonal adjustments in the future, since most people do not use it.
OK, working fine now. Thank you
 
Hi you all!

I would like to comment on a small bug that this fantastic mod has... I don't know what could be the cause, but I'm sharing it in case it happens to someone else.

The issue is that the metal mesh of the fence (on the left of the screenshot) is missing in the distance when I have it in front of me, and only begins to appear when I pass by the side, close by to the fence... I use 3 screens, here you can only see the central image.

Screenshot_rmi_radical_sr8rx_zw_croft_11-8-123-22-1-7.jpg


Thanks in advance...
 
Last edited:

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