Choosing opponents...

Power to weight ratio, yes that's a good starting point
it can also be track related,
tight twisty tracks as apposed to wide open tracks can make a difference even if you get a close match power to weight.
its a tricky one for sure when driving offline and doing multiclass. :)

A big heavy powerful car on a tight twisty track will struggle to to be as quick a lesser powered light car.
A lot of the time its trial and error... :)
 

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What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


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