Cars car mod broken on last csp

Hello guys, i just noticied than one of my first import is broken on all csp prev after 1.80-***, no problem if i revert back to recommended 1.79.
With lods disabled, some meshes are disapearing if i m too close or too far from them wich is really annoying.

Funnily the lods i did to add the car to traffic tool works great on all csp 1.80p***, as i was feeling nostalgic^^ i wanted to drive the main car mod and saw there than it was broken. After many tries on blender and ks editor, those meshes are still kinda broken, ok on custom showroom but bad in game.

So i tried an older csp version like the recommended 1.79 and it works perfect in game, meshes/normals are ok.

I have to say than i imported the car way before learning Blender, if i remember well it was done on 3dsimed from a sketchup file, so no uv unwrap, no bake, i let you imagine how garbaged it could be^^

i tried to untick some csp cpu/gpu optimisations on cm settings without any luck :/ dunno what i missing...

With csp 1.80 prev 1/115/218


With recommended 1.79


Thx for the help
 
Last edited:

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