after a few years hiatus, i've come back to take a fresh look at racer.nl. first, it's good to see Ruud is still going on his project, i'm amazed he hasn't abandoned it or gone on to something else or been picked up by a games studio.
when i was here was back when 0.5 was fresh. it's certainly looking better than back then, and i'll be interested to see how different it works.
i dabbled in car and track making back then, having released a few models and at least one track. (Anarchy Road - for those who remember). i'm doubt if i'll get back into modelling, i gave it away because i was sick of it. i also took some flack for releasing what where considered Need for Speed quality cars, as i was releasing them for that game too (NFS4), wow, shows how long ago it was.
Hopefully things have changed not just in the sim, but in the community as well.
when i was here was back when 0.5 was fresh. it's certainly looking better than back then, and i'll be interested to see how different it works.
i dabbled in car and track making back then, having released a few models and at least one track. (Anarchy Road - for those who remember). i'm doubt if i'll get back into modelling, i gave it away because i was sick of it. i also took some flack for releasing what where considered Need for Speed quality cars, as i was releasing them for that game too (NFS4), wow, shows how long ago it was.
Hopefully things have changed not just in the sim, but in the community as well.