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Tracks Atlantic Road 0.75

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Bela Valko updated Atlantic Road with a new update entry:

Lots of fixes

I fixed a bunch of things previously frustrated me. This is not a visual update but a "core" update. You may notice a few differences while driving.

1. 0.7 had a bug - the graveltraps didn't have grip, now they have
2. increased the mesh density in most of the corners so now they look less angular
3. a bunch of ripplestrips were not driveable (this is an object attribute) in v0.7 which means your car just hover over above them without any effect on the car/tires. Now this is fixed, watch...

Read the rest of this update entry...
 
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