The Quest 3 is decent step up in resolution so you'd need more PC horse power to drive it at native resolution at equivalent settingsDoes a Quest 3 via link cable require more pc power than a Rift S?
It works fine on AMS2 but you're going to have to compromise on eye candy to hit that reliably. I'm on a 4080 Super with a 5800x3d and I stick to 90hz with the resolution slider for the Quest 3 maxed out.Does anyone have any experience of using the Quest 3 at 120Hz in sim racing? Does it work reliably?
Thanks for the info. Reason I ask is I use Reverb G2 and am quite sensitive to framerate (I can't stand much below 90Hz). So I will dial down eye candy a little anyway to help with start of race or rain etc. But this also means I have bit of headroom at other times (e.g. dry weather, after lap 1, or hotlapping in AC). So if I was running Q3 at 120Hz couldn't I calibrate around 90Hz for worst conditions and then get a bonus afterwards? I'm using 3080ti with i9 9900k@5ghz mainly AC and Iracing.It works fine on AMS2 but you're going to have to compromise on eye candy to hit that reliably. I'm on a 4080 Super with a 5800x3d and I stick to 90hz with the resolution slider for the Quest 3 maxed out.
The extra 30HZ isn't worth the graphical compromises and in other sims that are less VR friendly it's going to be more of a hit.
Thanks for the info. Reason I ask is I use Reverb G2 and am quite sensitive to framerate (I can't stand much below 90Hz). So I will dial down eye candy a little anyway to help with start of race or rain etc. But this also means I have bit of headroom at other times (e.g. dry weather, after lap 1, or hotlapping in AC). So if I was running Q3 at 120Hz couldn't I calibrate around 90Hz for worst conditions and then get a bonus afterwards? I'm using 3080ti with i9 9900k@5ghz mainly AC and Iracing.
Have you achieved 120Hz with link cable and/or wireless? Appreciate all your info.
I’ve not really done much VR on AC so others are probably better placed to comment. I run wired so use Oculus Tray Tool or the Oculus debug tool as well as the Oculus app to tweak settings. I previously had a 3080 and you could get decent performance with that in AMS2, ACC isn’t great in VR so more compromises and in IMHO a worse image and I was aiming at 80hz with the 3080. RF2 I’ve only got running in VR post going to a 4080 Super but you can get some decent performance on it but it’s not well optimised for VR. I am running them mainly at High settings so at medium you are going to have more headroom. This still gives me headroom for running night/rain and only having to lower a few settings depending on Track and number of cars.Thanks for the info. Reason I ask is I use Reverb G2 and am quite sensitive to framerate (I can't stand much below 90Hz). So I will dial down eye candy a little anyway to help with start of race or rain etc. But this also means I have bit of headroom at other times (e.g. dry weather, after lap 1, or hotlapping in AC). So if I was running Q3 at 120Hz couldn't I calibrate around 90Hz for worst conditions and then get a bonus afterwards? I'm using 3080ti with i9 9900k@5ghz mainly AC and Iracing.
Have you achieved 120Hz with link cable and/or wireless? Appreciate all your info.
Thanks thats useful to know.I’ve not really done much VR on AC so others are probably better placed to comment. I run wired so use Oculus Tray Tool or the Oculus debug tool as well as the Oculus app to tweak settings. I previously had a 3080 and you could get decent performance with that in AMS2, ACC isn’t great in VR so more compromises and in IMHO a worse image and I was aiming at 80hz with the 3080. RF2 I’ve only got running post going to a 4080 Super but you can get some decent performance on it but it’s not well optimised for VR. I am running them mainly at High settings so at medium you are going to have more headroom. This still gives me headroom for running night/rain and only having to lower a few settings depending on Track and number of cars.
The Oculus tools will let you do things like set it so that you don’t render parts of the image that can’t really be seen which is very handy. I run 0.8 vertically and 0.9 Horizontally, so it saves al little bit on the work the GPU needs to do. You can go lower than this but you start to loose immersion whic is thw whole point of VR to me.
You could be waiting forever. Just plug it in with a link cable, set it to 90 hz, put the resolution slider in the oculus desktop app all the way to the right and start your game from Steam in either Oculus VR (my preference) or Steam VR mode.Pop in here evey so often...
Not been using mine much lately and need to see recent updates to the headset..
Still have not even bothered to connect it to PC yet, as was looking for a "lazy ass" guide on configuring the unit with 7900XTX. Obviously most will be using Nvidia based cards and few people here seem to have the same combination I have.
In fairness, I have just been extremly happy with the Samsung 57" G9 and using it with the Tobii (5) Eyetracker/Head tracking. The 8K based resolution with 140PPI on this very bright display is quite effortless and thats for me a major benefit than having to spend ages maybe trying to configure my GPU with the Q3.
Will hold out to more up to date videos/tutorials are released.