Ive already done several long distance AIW's without too many troubles, but Ive never had this happen before & Im wondering if anyone else may have had it & know of a fix.
Ive been turning a multi-route venue into a circuit & the second checkpoint won't 'trigger' which causes rF to shuffle a cars position on the leader board from first to last & when they eventually cross the line (it's a 68.4km circuit) the car is then shuffled back to the correct position.
But, here's the real problem, because of the checkpoint failing to trigger, the car fails to 'clock-off' the lap thats just been completed.
Ive tried moving the checkpoint but it's position on the track doesn't seem to matter & it still fails.
Has anyone else had this trouble & is there a fix for this issue without starting over as I've had to 'hand-append' a large section of this track & I don't look forward to doing it all again!
I've previously done several tracks from 33 to 80km's in length & Ive nearly finished a 96.4km route at the same venue, all without this issue AND using, at times, the same appending-by-hand 'method'....
Ive been turning a multi-route venue into a circuit & the second checkpoint won't 'trigger' which causes rF to shuffle a cars position on the leader board from first to last & when they eventually cross the line (it's a 68.4km circuit) the car is then shuffled back to the correct position.
But, here's the real problem, because of the checkpoint failing to trigger, the car fails to 'clock-off' the lap thats just been completed.
Ive tried moving the checkpoint but it's position on the track doesn't seem to matter & it still fails.
Has anyone else had this trouble & is there a fix for this issue without starting over as I've had to 'hand-append' a large section of this track & I don't look forward to doing it all again!
I've previously done several tracks from 33 to 80km's in length & Ive nearly finished a 96.4km route at the same venue, all without this issue AND using, at times, the same appending-by-hand 'method'....