AI Line File Format

Is the fast_lane/pit_lane.ai file format documented? Are there any conversion tools available? I know how to record AI lines in game, however there are times when I prefer to edit or generate AI lines through an external tool if possible. KS Editor can open/save those files, but its editing feature is quite limited.
 

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What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


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