These are some 3D models, textures and parameters of two types of gauges I created from scratch for a personal project.
Included is a :
-Wideband (Digital with LEDs). Uses boost as Input source
-Boost Pressure (Analog, White with Amber backlight). Uses boost as Input source
-Oil Pressure...
Hello all!
I have some Assetto Corsa cars that do not have LODs so they really cut down my fps count in the starts compared to the Kunos cars, since I don't have 3DSmax or any other 3d development software, I am stuck, is there anyone who could help me?
Thanks, Marci
Note: Not a mod it's just to assist making mods
All the MotoGP bike models for Photoshop:
GP16
GP17
GP18
GP18 Lorenzo
GSX-RR
M1
M1 Rossi
M1 Syahrin
RC16
RCV213V
I'll upload the rest of the pictures onto the support thread
Hello i will try to explain my method of importing tracks from other milestone games here.
So far i managed to put tracks from VR46, MXGP2 and SLRE into Ride2 and now i wanna try to guide you through this process a good as possible.
First you need the tools ...
audience
dide 2
dlc
events
gaming
guide
handlebar controller
help
low
models
motorsport
north america
paricles
play station store
ps4
remove
ride
ride 2
ride 2 mods
ride2
skinning
skins
spec
toni39
tutorial
x360ce
This mod is broken and no longer maintained. It was made for the 2017 year version of MSC and updating it for the current version is practically impossible due to many changes in the core game.
MSTuner 0.91 (beta) | by: ajanhallinta
This is an beta release of MSTuner. There are some bugs and...