Improvement around 2 seconds.
I generally recommend: leave the agression at around 40%. High agression just causes problems like ai bumping into you or into each other and it does not improve laptime.
Tip: If Ai is still too slow (which I don't believe) instead of trying to make them...
edit: partly included in version 1.01 of the track
Improved Ai for "Dunas 1981 - 1.0" from "shin 956"
Improvement around 3,5 seconds.
source: https://www.overtake.gg/downloads/dunas-1981.67836/
I generally recommend: leave the agression at around 40%. High agression just causes problems...
Improved Ai for "Houston Reliant Park 2007 v1.15" track was made by"rmi_wood"
Source: https://www.overtake.gg/downloads/houston-reliant-park-2007.36700/
Improvement around 4,5 seconds, tested with different cars including "formula americas 2020" by "RSS".
Ai is competitive!
(Also included are...
Improved Ai for "Mid-Field Raceway - Version 0.6", for both layouts.
Track was made by "Psy185".
Improvement:
Around 1,5-2sec for the forward layout iirc.
Around 2,5 sec for the reversed layout iirc.
*happy racing!
**let me know about any problems you run into
Requirements
This mod requires Modular Mods, you can download that Here.
IMPORTANT
I would love your feedback on how to improve!
Need Mod Support? You can reach me here
Description
This mod is an adaptation of @StrongestFish Unchained AI from f1 2018 for f1 22.
AI in the default game have...