VCARUS: A Digital Race Car Manufacturer

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Icarus, in Greek mythology, was the son of Daedalus and the legend says that he ignored his father's advice when he was flying with a pair of crafted wings. He flew too close to the sun and the wax on the feathers melted causing Icarus to fall into the sea. It doesn't feel like a very appropriate name, but who knows how it will develop. Let's see the details.

Since the beginning of consoles and computer gaming, the new born industry had many troubles getting official licenses. Official automotive brands were always very elusive to lend their properties to development studios. To cope with the issue, we enjoyed many fictional cars and series like Ridge Racer, LFS, art of rally and lastly, more elaborated ideas like Dallara iR-01.

VCO, what many of you know as one of the biggest esports organizers, has gone a step further to offer something different in the future. Now we have an alliance with Munich design experts who will develop a new car for the incoming competition.

These design experts are part of MUNIQ, a company which already worked in the automotive industry and can give us its own experience to develop featured designs and driving physics with unique style.

With this initiative, both companies try to explore new limits on the automotive industry and simracing as well. The first VCARUS model will debut at ADAC Simracing Expo on 4th December and it is planned to be ready for the professional teams by February next year.

What do you think about it? Will it be a success? What was your favourite nonreal race car?
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About author
Gonzalo Camara
More than 20 years enjoying simRacing and watching it grow. Writing and spreading the word to allow real racing fans discover this wonderful universe.

Comments

lol, this will be such a flop, noone cares about fictional cars
I disagree, although I tend to prefer fictional racing variations of real world cars. Like some of the Gr.3, Gr.4 and Gr.B cars from Gran Turismo which are fictional GT3/GTE, GT4 and rally variants of real world cars or the fictional Supercars variant of the Chevrolet Camaro in Grid 2019 and Grid Legends.
 
I would love to see some of my favorite Ridge Racer cars come to Assetto Corsa as mods, complete with interiors and the actual gauges from the games :)
 
For people who already race fictional cars your reaction is pretty hilarious... Or what, did you think that if it looks like something from real life, it behaves nearly exact enough? At least it's more fair when it is already (mostly?) fictional - that way the authors don't pretend their creation is a great representation of some actual car.

The only downside I see when it comes to projects like this is that the modder needs to know exactly what he's doing... maybe even needs to be a good engineer. Then, of course, there is the problem of coming up with decent visuals - without borrowing too much.

LFS, BeamNG seem to be enough indication this approach is viable.
 
For people who already race fictional cars your reaction is pretty hilarious... Or what, did you think that if it looks like something from real life, it behaves nearly exact enough? At least it's more fair when it is already (mostly?) fictional - that way the authors don't pretend their creation is a great representation of some actual car.

The only downside I see when it comes to projects like this is that the modder needs to know exactly what he's doing... maybe even needs to be a good engineer. Then, of course, there is the problem of coming up with decent visuals - without borrowing too much.

LFS, BeamNG seem to be enough indication this approach is viable.
LFS is dead, and beam ng is a sandbox that has nothing to do with replicating real world racing like sim racing titles are
 
This may make some sense in the future if all of the car industry turns to electrical.

Hopefully never. Before someone freaks out, I say it because I believe that turning to electrical is not the only way to make things sustainable.

For the moment, I find it difficult to gather enough interest in something like this.

Licenses are an issue in specific situations but in most cases, manufactures are now interested in having a presence in the simrace world. And for most of the race fans, it's probably a lot more interesting to play with something that recreates a real race car.
 
What's the first thing a simracer do, when an unbranded car come out for his favourite racing simulation?
A skin maker creates real life skins and logos
A user downloads them to have the real car in his hands and not a fictional one.

I don't think it will have much success. People want to drive real cars, not fictional cars.
 
Premium
Well, uhm, I guess the best way to learn is to make mistakes. Worst thing that can happen is they used a bit of development time for nothing in return. Best thing that could happen would be it actually gets sold to a few enthusiasts. Worth a try for VCO. Let's see how it turns out.
 

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