Raceroom Announces Trio of Racers Coming in "On The Edge" Pack

Raceroom introduces On The Edge car pack.jpg
Raceroom Racing Experience is set to receive another content drop soon. Including three racers, the On The Edge Pack will join the game's vast car list.

Image Credit: KW Studios

With a vast car list featuring plenty of diversity, Raceroom Racing Experience caters to almost every part of the simracing community. From top-level international cars and tracks to more niche pieces of content, there's something for everyone.

It seems that car list is set to grow in the not-so distant future as a new car pack is on its way. Dubbed 'On The Edge,' it's supposedly all about cars that demand to be driven at maximum attack. Or that's how the developers describe it at least. In reality, be it through a focus on endurance racing or amateur skill, each of these cars cater to a more relaxed driving style.

Cars in the On The Edge Raceroom DLC​

First up in this new DLC pack for Raceroom Racing Experience is the KTM X-Bow GT2. Fitting in SRO's recent GT2 ruleset, it sits alongside the likes of the Brabham BT62 and Audi R8 LMS. The latter of which already features in the game with Porsche's take on the category.


The KTM was one of the first cars to adopt SRO's most recent creation and has competed for a few years in the European GT2 series. This championship is designed for Bronze drivers who want to experience GT3 speeds without the challenge of high downforce levels. The cars do so thanks to reduced aerodynamic focus and a lot more power. This thing is sure to be a rocket on Raceroom's straight lines.

The second car to feature in the pack is the McLaren 570S GT4. Following on from the Artura's introduction, the 570S will no longer take to the track in real competition. But fans of the beloved model can still enjoy its twin-turbo V8 on-track in R3E.

McLaren 570S GT4 joins Raceroom.jpg


Another now-unused model in the real world coming to the free-to-download simulator is the Mazda RT-24P. A fan favourite of the DPi class, the Mazda approached the American prototype ruleset in a different way to its competitors. The small, high-revving engine took a while to get up to speed. But once the team found its rhythm, the little Multimatic-built endurance racer managed to challenge the likes of Cadillac and Acura.

After five years of competition, the RT24-P took two third place finishes in the IMSA Sportscar Championship along with seven race wins. The underdog of the DPi class, this new addition is sure to be popular in-game.

Which car will you get from the Raceroom Racing Experience On The Edge DLC pack?
About author
Angus Martin
Motorsport gets my blood pumping more than anything else. Be it physical or virtual, I'm down to bang doors.

Comments

I too do not like the purchasing system but it feels wonderful next to that of rf2. At least if I buy a pack in R3E which contains content I already own, the pack is discounted at the same rate. rf2's greed based system previously gave me some kind of half-arsed and inadequate refund but the latest changes (which aspire to make purchasing easier and show what I already own) have removed the partial refund of buying packs which contain content for which I have already paid.
Yes, the system used to be terrible. For a couple of years I was getting the error of no Formula E 2018... It just wasn't in the package I bought. :D

RRE is only advantageous if you buy on sale and if you buy their currency-VRP on the website. They don't care about old users at all. To me it's an attempt to copy iR instead of making something of their own, like Kunos did. But it's probably more profitable to sell skins for 0.30 cents.

It does simulate slippery rain/aqua planning physics when going off track .
So they'll swap out road physics for grass physics and call it a wet surface, lol
I'm not bashing RRE, just understanding people who are done with buying new content for the game. If there is a real vision, it really has to be shared with us. That would be the best to do. If not, old players will keep going away and I don't think new players will be interested by a sim without the now basic features the current titles include.
A vicious circle - people go to other sims, but the base of new players does not compensate for the departure.

 
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This sim ticks so many boxes, I almost love it... sound, FFB, AI, content, price. If the devs would only hurry to update their graphics to DirectX 12... Maybe it would even enhance the VR experience.
price really? the game come with 1 car and 1 track, you need to buy everything else and the dlc is not cheap


EDIT: MY BAD, I THOUGHT THIS WAS ABOUT R FACTOR 2
 
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price really? the game come with 1 car and 1 track, you need to buy everything else and the dlc is not cheap


EDIT: MY BAD, I THOUGHT THIS WAS ABOUT R FACTOR 2

Raceroom ( 13 cars 5 tracks ...........don't know if that is up to date )

rF2 scroll to bottom you see all free content ( 40+ cars 20+ tracks )
 

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What's needed for simracing in 2024?

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