RaceLeague Released into Early Access on Steam

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RaceLeague, a new indie racing game with sim racing elements and an intuitive track editing tool is now in early access. To commemorate, we did an exclusive interview with the game's developer, Jali Hautala.

What is RaceLeague?​

The new title in the racing game world delivers on a sophisticated damage model and enables users to create their own race tracks with the in-game track editor and publish them via the in-game servers.

All the while the driving itself is nothing to be scoffed at either. With wheel support, force feedback and multiplayer lobbies, the game promises to be fun for groups as well.

For sim racers, Finnish Hautala mentioned: "RaceLeague has semi-realistic handling and support for wheels and force feedback. It also has other motorsports sim features, such as tire wear, realistic damage, pit stops and so on."

Who is the Game's Developer?​

When asked for the inspiration for RaceLeague, 28-year-old Hautala said: "Biggest inspiration for RaceLeague is definitely GeneRally, which I played a lot when I was younger. I have always been intrigued by racing games with track editors, in fact, my first pc game was Stunts from 1998. I have always enjoyed realistic physics and destruction in games, such as BeamNG and iRacing, so I guess that’s where (the) inspiration for the physics comes from."

Despite this statement, a comparison to GeneRally cannot really be drawn for the driving experience. That is because you drive in either first or third person, with no top-down in sight.

Jali Hautala is a software engineer from Lempäälä, Finland. In his free time, he develops RaceLeague, which is his first solo project.

"
Before RaceLeague I have worked at BeamNG for five years, where I did programming and vehicle 3D modelling.", Hautala exclaimed about his past experiences.

What's to Come for RaceLeague?​

RaceLeague is now released into early access. When asked about why Hautala mentioned: "I feel that RaceLeague is in a stage that it can be released into public but it’s far from being feature complete. The game needs funding to achieve that status, that’s why I’ve chosen to release it for early access. I also genuinely feel that the players can enjoy the game as it is now and I don’t want to keep them from playing it any longer. Many of the playtesters of the game have hundreds of hours already logged into it."

Since the game is in early access, it is far from feature complete. Hautala maintains a development roadmap which can be found on the RaceLeague Discord as well as in-game.

The Finn also exclaimed RaceLeague to be missing a native "League"-feature, although "... playtesters of the game have planned to host them in the game’s Discord server and actually have done so in the past during the testing stage."

When asked about what's coming for sim racers, 2 important things were mentioned: "I’m planning on improving sim racing features in the future by adding triple screen support and such. Sim racing is close to my heart as I’m a sim racer myself."

In addition to that, the solo developer mentioned that "Custom setups are in the roadmap" as well.

About RaceLeague​

RaceLeague costs 24.99€/29.99USD but it uses Steam’s regional pricing so the price will vary depending on where you are located.

Since the game is in ongoing development, you can follow the development best by joining the game’s Discord server or following its social media accounts.

Does RaceLeague sound interesting to you? Let us know in the comments down below!
About author
Julian Strasser
Motorsports and Maker-stuff enthusiast. Part time jack-of-all-trades. Owner of tracc.eu, a sim racing-related service provider and its racing community.

Comments

If it can give ideas, a Frenchman also alone has been creating games for years and we now have the best tennis game, the most complete, the most fun to play in multiplayer and even in demo version.


oh wow! Get out of here.. you mean somebody actually did a game where tennis looks like tennis and players don't go around diving 4 times per rally each? This is amazing, thx for positing it, I had no idea it existed.
EDIT: nvm this is Tennis Elbow.. I knew it existed but I remember it very differently, pretty terrible.. in this video the gameplay looks better.. perhaps I remember some older versions.

Regarding Race League.. cut the guy some slack, he's a single dev working part time on his first game, why would you even compare it to something like ACC with 20-30 full time devs with decades of experience and full financialy backing from a big parent company? It's really unfair.
 
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What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


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