iRacing Teases Fuji & Port Royal

iRacing Teases Fuji and Port Royal.jpg
iRacing continues to work on new content: Two new tracks are on the way for the sim - iRacing teased this on its Twitter account. sim racers can look forward to the Fuji Speedway in Japan and the Port Royal Speedway dirt oval.

With Fuji, an internationally known track comes to the sim: In 1976, James Hunt won his only world championship title in Formula 1 there, after Niki Lauda had given up due to the adverse weather conditions. In 2007 and 2008, Formula 1 returned for the last two races to date at the foot of Mount Fuji, and since then it is mainly the WEC races that have drawn attention to the track. Japanese Super GT and Super Formula also make regular guest appearances at the track, which was last remodeled in 2005. In case you were wondering: The teaser Tweet is in Japanese and reads “Hello From Japan”.

Port Royal.jpg


Port Royal, meanwhile, enjoys national prominence in the US dirt racing scene: The half-mile (0.8 kilometers) oval is home to Sprint Cars, Late Models and Pro Stock cars. Centrally located in the state of Pennsylvania, the track opened back in 1938 and has been in continuous operation ever since, with the exception of 1941 to 1945.

No release date for either track has been given yet. However, both screenshots shared on Twitter look fairly advanced, so sim racers might get to enjoy both circuits this summer.

What do you think about the two upcoming tracks? Let us know on Twitter @RaceDepartment or in the comments below!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

Since we're paying for content on top of the monthly fee, keep cranking it... more tracks, more cars. I don't like the fact that I paid for were built in 2012 or more and they are never updated... that's bullshit since I keep paying for the service. Instead of deprecating, re-model (more polygons) and re-texture (4k or 8K textures) the cars.
Simple solution, don't pay, done.
 

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