After many years of development, KartKraft has come out of Early Access and added new content and features.
KartKraft's journey through Early Access has been a long one, but the karting sim has finally been released to Steam in version 1.0. For those who have followed the development of KartKraft, don't expect a major overhaul as the sim leaves Early Access.
KartKraft utilizes the Unreal Engine for its graphics, and supports VR and TrackIR. At times, the karting action can look lifelike, but unfortunately graphical glitches and crash-to-desktop issues have carried over into the full release.
There are four main game modes present, which allow players to race against AI, practice solo on an empty track, compete to set the fastest laptime in time trial mode, or race online in multiplayer mode.
In terms of content, the full release of KartKraft includes karts from the KA100, X30, KZ2, KartKross and now the Monster Kart classes. The Monster Kart is the newest addition to the title, and its 600cc engine produces 100hp; a scary figure in a tiny vehicle.
Eight karting locations are featured in KartKraft: Atlanta Motorsports Park, Geelong Kart Club, Karting Genk, Go Kart Club of Victoria, PF International, Brentomonte Circuit, Whilton Mill, and Hangar. Hangar is currently on available to drive in Time Trial mode.
Thankfully, much of the user interface players have come to know and appreciate has been left intact. Mapping inputs is easily accomplished, and the load times are excellent. The game also allows you to adjust your kart's setup and save custom setup files.
If you've tried KartKraft's full release, let us know your thoughts on the title in the comments below.
KartKraft's journey through Early Access has been a long one, but the karting sim has finally been released to Steam in version 1.0. For those who have followed the development of KartKraft, don't expect a major overhaul as the sim leaves Early Access.
KartKraft utilizes the Unreal Engine for its graphics, and supports VR and TrackIR. At times, the karting action can look lifelike, but unfortunately graphical glitches and crash-to-desktop issues have carried over into the full release.
There are four main game modes present, which allow players to race against AI, practice solo on an empty track, compete to set the fastest laptime in time trial mode, or race online in multiplayer mode.
In terms of content, the full release of KartKraft includes karts from the KA100, X30, KZ2, KartKross and now the Monster Kart classes. The Monster Kart is the newest addition to the title, and its 600cc engine produces 100hp; a scary figure in a tiny vehicle.
Eight karting locations are featured in KartKraft: Atlanta Motorsports Park, Geelong Kart Club, Karting Genk, Go Kart Club of Victoria, PF International, Brentomonte Circuit, Whilton Mill, and Hangar. Hangar is currently on available to drive in Time Trial mode.
Thankfully, much of the user interface players have come to know and appreciate has been left intact. Mapping inputs is easily accomplished, and the load times are excellent. The game also allows you to adjust your kart's setup and save custom setup files.
If you've tried KartKraft's full release, let us know your thoughts on the title in the comments below.