Are game studios and video game developers getting lazy?

nascar21.jpg
In recent years there have been a number of games that have launched that have been broken on day one, that simply weren’t fit for purpose.

Nascar21: Ignition is a great example of this. Launched October 2021, Nascar21: Ignition was so full of bugs that it was unplayable. There are/were countless missing features, bugs, and crashes that made this launch a complete disaster.

But Nascar21 isn’t an enigma, there are many examples of games launching where they’ve been riddled with bugs. For instance I have been unable to play Forza Horizon 5 since launch, unless I want to play on Xbox. The PC version crashes constantly, fails to render properly with Nvidia graphics cards, and fails to save any custom wheel configurations. On launch, though listed as a supported wheelbase, it failed to recognise the Fanatec dd2.

This issue isn’t present in just racing games either, Cyberpunk 2077 was possibly the most hyped game of 2020 and it’s launch was almost a complete failure. PlayStation 4 and Xbox owners complained of ridiculously low frame rates; there were bugs, glitches, and all kinds of crashes.

This wouldn’t stand in any other industry.​

Imagine going to the cinema to see the latest Marvel movie and the effects were half done “don’t worry” say Disney “we’ll fix it for the streaming release”.

Or imagine buying a new car, only to find when you turn up to the showroom to collect it that the engine is missing.

There have been issues with video games since the launch of video games.​

Pretty much any piece of software ever written has an error in it somewhere, with games sometimes this can be very obvious. In the days before games could get patches and hotfixes, if a game launched with a bug or error, then it was something that you had to live with.

Eventually when patches and hotfixes could be implemented, we would often see day 1 fixes, which could be annoying. I remember buying Call of Duty 4: Modern Warfare in 2007, rushing home to play it on my PS3 with eager anticipation only to find a download - which took over 8 hrs!!

Whether it was at this point that game studios realized they could launch unfinished games and push out updates and features after launch, I don’t know. I hope it isn’t as sinister as that.

Perhaps these cases of unfinished games are the result of sticking to launch dates (though Cyberpunk 2077 was pushed back), or a result of funding, or lack of resources. It could be that so many game studios are owned by larger companies and publishers, who have control over when games launch.

The latter could be more true than we might realize. Sea of Thieves launched in 2018, made by developers Rare. It was an OK game, where you and a few friends sailed around finding treasure and fighting other pirates. Almost two years after launch the game is almost unrecognizable and ex-employees of Rare have openly admitted that there was a great deal of pressure from Microsoft to release the game.

What do you think are the reasons why some of these games are launched in the states that they are?
About author
Damian Reed
PC geek, gamer, content creator, and passionate sim racer.
I live life a 1/4 mile at a time, it takes me ages to get anywhere!

Comments

Yes, yes they are. Look at Codemasters. Do they have a valid reason to still use outdated track models from 2012 in their F1 games? No.
It's the difference between Codemasters/EA and a small studio like Reiza or Kunos. EA has shareholders and it's first priority is money. They do football, hockey, basketball and F1, but in the end, they have no passion for motorsports. It's just a license that they buy to make profits. So they have to release a "new" game every year.

Just look at how they simply refused to model the new tracks that were used in F1 in 2020 and 2021: Istanbul, Qatar, Mugello, the alternate Bahrein layout... Not even as DLCs.

But with a title like AMS2, you really feel like they care about racing.
 
Last edited:
The publishers force them to ship games that aren't complete or fit for sale, and then wonder why more and more people are turning to piracy. :rolleyes:
 
Devs dont care: as soon as it looks good people will buy and devs make money. If people stop buying, things may change
 
As many companies in other industries investors and workers (developers in the video gales industry) are not to be blamed first.

Workers do their job, some in a passionate way.
Investors take risks and expect revenues from their cash, as any individual does when he buys some financial products at their bank.

The real issue is the top management. These few people are those who sell unreal expectations to the investors. They lie or theyr are just incompetent people unable to understand the business they manage. And these kind of people are generally supported by mid management idiots who just search for recognition, working for themselves not for the company a d its products.

Addkng the lack of internal control (or incompetent controlling personnel), bad auditing companies, and you have the best cocktail for project failures. This is a plague which have been killing entertainment companies for many years.

These awful games releases are imo just the consequence of no more than 3 people in a whole company. And they generally are nor held for responsible. The proof is that in articles and forums, investors are generally seen as guilty and responsible of all the bad games releases. Just think about those wji lied, these are the same who have lied to the press to us with false promises. They lie to everyone, these are just psychopaths, searching for power and lying all day long. They are generally over represented in top management jobs.
 
How much of this is due to "rumored" MSG money on simracing.gp project or to real concerns about what you wrote and consequences?

RD is well known to be a toxic place overall so this U turn after posting an article like that sounds sospicious...specially if there were been even worse posts or articles in the past but no one worried about consequences...
HA! MSG Money! Let me tell you there is no MSG money in SGP (Or RD for that matter) But i'm glad that you picked up on MSG's tendency to go easy on their own property.

SGP is completely independent and is made by sim racers with a passion to try and make a platform for everyone. We are literally digging into our own pockets to get it off the ground. We are a small team just trying to make something people want to use.

RD is completely independent too. Again, run by passionate sim racers. I don't know where this perception comes from that we are some kind of mega-corporation. We are all passionate sim racers here.

Having said that, this is probably the third time I can recall that you have taken issue with what we are doing. I make a public invitation directly to you to come and chat with me on discord and get to know our team and you will see there is nothing to be afraid of.

Let me know if you would like to chat.

Thanks,
Steve
 
wow.. record levels of ignorance here.

RD is a PRC wannabe now? How disappointing.

Not quite. Damian is a new writer and is still finding his feet. The main difference between PRC and this one article is well, precisely that. This is just one article, an article which the author has since apologised for.

I'm pretty sure you know RD pretty well at this point and you know Bram doesn't have the resources to put editors in place as well as writers so Damian and Co have a certain amount of autonomy.

But if one article can change the perception of the 15 years of work Bram has done to create a reputable news source for sim racing then that has to taken seriously. Thanks for the feedback as always.
 
Not quite. Damian is a new writer and is still finding his feet. The main difference between PRC and this one article is well, precisely that. This is just one article, an article which the author has since apologised for.

I'm pretty sure you know RD pretty well at this point and you know Bram doesn't have the resources to put editors in place as well as writers so Damian and Co have a certain amount of autonomy.

But if one article can change the perception of the 15 years of work Bram has done to create a reputable news source for sim racing then that has to taken seriously. Thanks for the feedback as always.

He shouldn’t have to apologize, nothing he wrote was untrue and at worst generalization.
The gaming industry produces a lot of mediocrity for a lot of different reasons, and yes sometimes that’s poor development.

Why should we put gaming developers on some kind of pedestal?
Should I start thanking them for their service too?

…I would think that buying games is enough, and I have bought plenty.

Call it what it is.
Some racing games are diamonds in the rough that only need some extra polishing, some racing games are mediocre and some racing games are just crap and their developers / developing companies bear some of the responsibility, whatever the “fill in your excuse” reason.
 
Last edited:
Probably most of us that just play the games/sims, whatever, have unrealistic expectations and don't have any idea about the level of work ans costs that go into making these things.
Many will relate that to their own professions too, I know that first hand.
 
Probably most of us that just play the games/sims, whatever, have unrealistic expectations and don't have any idea about the level of work ans costs that go into making these things.
Many will relate that to their own professions too, I know that first hand.

If you go to a restaurant and get a mediocre or bad dish, do you also excuse the cook because the place is in debt and his boss wants him to spend as little as possible on quality ingredients and staff?

I work in IT I have to deal with many challenges too, but it is easy to find excuses - it is complex…

What is realistic, what is unrealistic?
Price based, time based, performance based, quality based, innovation based expectations etc.
 

Latest News

Article information

Author
Damian Reed
Article read time
3 min read
Views
16,803
Comments
110
Last update

What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


Results are only viewable after voting.
Back
Top