3 Unorthodox Ways to Improve in Sim Racing

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One thing I have always enjoyed is the pleasure of improving beyond my limits. Sometimes, however, one realizes that there is not much more to learn from traditional methods.

Nowadays everyone offers articles and videos that say the usual repetitive things: how to improve braking, how to accelerate faster, how to follow the racing line.
Then there are those that make promises like: this will forever change the way you race, I wish I had known this when I started simracing, "alien" secrets that will make you faster, etc.

Therefore, I have decided to share with you the 3 unorthodox things I have done to improve in simracing, and how. Some may seem silly, but indulge me because I think you will find them interesting and fun.

1. Playing Sudoku

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Image credit: Microsoft

Ten years ago there was a real craze for this game. Everyone played it, there were references everywhere, and somehow it had become pop culture. Today it is mostly forgotten. I decided to pick it up because I wanted to understand how it worked, what it was, and why people were so madly in love with it. Starting with the easiest levels, I gradually got to the most difficult Sudoku puzzles. This journey taught me that this game teaches me to think logically, to look at every little detail and, when necessary, to make decisions based on deduction to minimize the risk of making the wrong choice. This in turn has improved my simracing by teaching me to carefully observe my opponents, even before the race begins. I look at their stats, the data available, even things as simple as their current ping, to make well-founded assumptions about what I might expect from them in the race. It helped my focus and my attention to details when it comes to car behaviour and possible lap time gains.

Playing Sudoku is very easy, either online or by purchasing a dedicated magazine. I personally use Microsoft's official app, available in the Windows 11 app store for free.

2. Play Chess

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Image credit: Chess.com

My grandfather taught me to play chess when I was little. He never let me win until I learned and improved enough to beat him in a fair game. I will always treasure that memory and that teaching, which he imparted with serene severity. No frustration, no unfairness. Play, learn, improve, earn it.
Chess teaches you to think about what you do, about its consequences. In an age when our minds are no longer able or accustomed to making complex connections, thinking is the silent revolution. It calms the mind, it makes you ponder about the "big picture," it makes you accountable. If you lose, you made a mistake somewhere. You could have made a better choice, but that's okay. You need to figure out where the mistake was and try differently, better, in the next game. Your mistakes do not define you. It is your ability to use them to improve yourself, to turn them into bricks that do not weigh on your shoulders, but take you up a ladder you build with them, that does. You can and will improve; your mistakes are how you can do that.
Chess has improved my simracing, by teaching me not to get frustrated. There will be another race. I can improve, even if only a little, even if only one step at a time. Whatever happens can teach me something and I can turn it into something constructive. There is always some move I can do better, there is always a way to put pressure on my opponent, fairly. At the same time, there is no need to put everything on the line in every race. Chess has given me the serenity to understand the big picture.

You can play chess for free through a great website that is Chess.com. You can play online, with Elo ranking, or offline, even without registring, against different AI opponents. These have different personalities and, of course, proficiency levels

3. Playing Aimlab

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Image credit: Statespace/Aimlab

I have always been amazed by the training of F1 drivers. The way they improve their reaction times through various drills and techniques. I've been looking for a way to do that myself and found it in this fantastic application that is Aimlab.
Aimlab is free and available on Steam. It is "aimed" (excuse the pun) at fps players, but it can actually work for everyone, especially simracers. It puts you in a sandbox where you face different challenges. The common goal is to improve reaction time and accuracy. There are leaderboards, ranking, timers, everything you need to maintain motivation and monitor results.
Aimlab has improved my simracing by making my every move more careful. In other words, I try to make as few moves as possible to get the best possible result. I aim (again, pun intended) for quality rather than quantity. I do more with less, effectively.
Plus, it's a great way to relieve stress sometimes :roflmao:
About author
Davide Nativo
Petrolhead and Simracer, passionate since the cradle about cars, motorsports and simracing. I read a lot, and I love to share what I've learned with others!

Comments

No... the unorthodox way is to paint fences, wax cars and do katas on the beach!

And, yet, you will be beat by the guy who spent his time on a racing track (real or virtual), on a gym and studding about car settings and racing techniques.

If you train chess... maybe you will be a good chess player. Overhyped game, IMHO.
 
D
No... the unorthodox way is to paint fences, wax cars and do katas on the beach!

And, yet, you will be beat by the guy who spent his time on a racing track (real or virtual), on a gym and studding about car settings and racing techniques.

If you train chess... maybe you will be a good chess player. Overhyped game, IMHO.
Forgot the traditional carrying water buckets uphill training.

Slow news day, guess anything goes.
 
Reaction time is overrated.
Absolutely! My reaction times are above avg bcs I'm very fit, my peak 5 times avg is 0.185. That's above avg, Nico Rosberg once went to the F1 in Schools world finals. F1 in Schools is 50% reaction test race. He broke the world record at under 0.130! So, my avg reaction time is half a tenth slower than Nico. But I've never trained for reactions. How do you train? You play shooter games. These gamers have better reactions even than Nico.

Still, I have 0.000 reactions on one test that is way more representative for racing. Anticipation test. When you're going to the braking point, you're anticipating a moment & your mind is calculating when this moment will arrive by the speed. For this, I use a test where there is a countdown from 5 sec to 0. If I concentrate, I can stop 5 times at 0.000. Am I an alien? Nope. I bet most of you can.

The trick is to feel & process the information. For this Nico & other drivers do meditation.
 
Premium
Slow news day, guess anything goes.
You probably haven't had a good day, eh mate? No matter who it is, the important thing is to make someone feel worse, to even the scales. Your comment was unnecessarily hurtful, but that's okay.
You know what? I'm sorry. Tomorrow is gonna be better ;) whatever it is, you can make it work :thumbsup:
 
Premium
If I ever have an important sim race, I drift around the local supermarket car park at 2am trying not to hit any of the abandoned trolleys, druggies & hobo’s. It really sharpens the mind.
 
Premium
I second Chess. It will teach you to think a few steps ahead, carefully plan your moves and become a tactical mastermind trying to beat your opponent.

But above all: it learns you to be patient which is essential for being successful in a (sim racing) race. No Turn 1 let's try and overtake the entire field with one silly move in Chess.

I guess you have never played a game of Chess against my brother then...
 
Sudoku needs math abilities to do it, right? I struggle with math, so I've avoided ever trying it.
 
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Go for a walk. Simracing is mostly sitting which is not good for you. Going out gets you fresh air and your mind can wander. Most people know that when you try to improve it can take a small brain reset before you can progress. Sometimes this is a good nights sleep but just going for a walk can do it too. Or anything that is not done sitting in front of your computer. Also you feel more energized when you come back.

Also I'd say trying different sims helps too. There is still quite a bit of variety how different sims drive and in different sims you need to drive around different handling characteristics. This is all helpful as you become more adaptive and gain insights that you may not have thought when playing just one sim. It is easy to get so accustomed to one sim that you think others are less fun just because they feel different.
 
Ich bleib mal bei Englisch für das Internationale Publikum :D

Use too strong AI when practicing single player, always go routes that seem impossible, get used to losing and go into same scenarios again, play frustrating but rewarding video games with lots of risk/reward as a harmless way of dealing with "Don't Panic".(Something like FTL comes into my mind or Fromsoftware Souls games). ...also playing music in front of an audience can help if viable :D

Ethanol 96% works aswell yeah, but it's no long term assistance :p
Yes thanks, I will do that.
Hm, strange but I was sure to have written in English. maybe I had just viewed the page in German??
 
I agree with the above advice, but I have a completely different problem that needs to be solved first. It doesn't matter how fast I go or how far ahead I am. At some point in almost every race I lose my nerve and throw the car away. Usually on the last lap and the last corner. If anyone can recommend me a good nerve calming agent. :o_o:
Thanks a lot!
Same here. I think it's just a matter of taking it easy on the final lap. Slow down, be precise, and you will finish on the top step of the podium.

A number of nerve calming agents come to mind, but you would probably fall asleep at the wheel if you took them. Ha!
 
D
Same here. I think it's just a matter of taking it easy on the final lap. Slow down, be precise, and you will finish on the top step of the podium.

A number of nerve calming agents come to mind, but you would probably fall asleep at the wheel if you took them. Ha!
Reliance on external substances will only limit your potential in the future.
 
Premium
This is right in line with the "muscle memory" conversation for sure, but I stumbled on my "Uh, WTF" method while installing a new triples setup recently... The Sticky Note.

I was using little sticky note markers in certain spots all over the screens for alignment/fov etc but didn't cut them all evenly and I stuck one on that was a little larger than the rest and when testing the sim realized it was in the perfect spot to block the view of the apex of all the right-handers on the track.

:O_o: *Needle scratches to a halt. Awkward silence fills the garage...

Yes, I know the wtf face you're making, just hear me out...

I know we'd rather open up the view than block it but target fixation and not scanning/looking ahead is something I've suffered from, and still do since I'm still far from pro, but this finally forced my eyes away from the apex section thus making me rely on my peripheral and knowledge ("muscle memory"), of the track, where to put the car, and markers/environment to set up corners/combos/sections. It just made me remember all the things we learned to do blindfolded in the military, but since putting on a blindfold would really kill the party, just blocking a small section of the screen has actually proved to make my laps a bit more challenging and fun.

Now let's actually see if there's time gain from my little mind game. :geek:
 

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What's needed for simracing in 2024?

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