Here are the highlights of this new version:
- The surface has been rebuilt for higher accuracy to the scan, as well as to allow for multiple new layouts. There are 2 new ones; Competition, which extends Turn 1 down to the south to a hairpin, and Long, which extends out to the west to another hairpin.
- I've added CSP 3D trees to the track. They require CSP to show up. They are based on 3D models that I generated using Tree It. They are not allowed to be reused in other tracks without my permission.
- The ext_config.ini now includes lights for evening and nighttime racing.
- I've also added a few buildings to the track, such as the rental kart shed made from shipping containers, the WKA trailer, and a few other objects.
- The walls of the track (tires and Tecpro) now have collision.
- All textures have been converted to DXT1 DDS, but most of the buildings have not yet been downsized from their original 4K baked resolutions.
- There are AI lanes and side lanes for all layouts, but the AI still don't handle very well due to the track's small and twisty nature.
- I believe I fixed the online session disfunctionality, but this will require real-world testing. Please let me know if it doesn't work online, and I will try my best to quickly fix it.