There is, open system/cfg/tyre_smoke.ini in text editor and edit line OPACITY_VELOCITY_BASE=-0.1. This is how fast the smoke vanishes. Put for example -0.05 and it stays in air longer.
You might want to then also put SIZE_VELOCITY_BASE values higher, that means how big the smoke cloud will stretch, as it's fades. If you add just opacity, it may look weird as the cloud just floats in air, but doesn't grow in size.
I don't want to tweak stuff like this, because smoke already hits FPS hard in AC, and it staying longer up will reduce FPS even further.
Hey, yeah it pretty much comes with the mod :/ No way to increase it really. Personally I'd recommend using Custom Shaders Patch, their brilliant smoke makes this mod totally obsolete (it's also bluish, but much more realistic than regular smoke mods)
There is, open system/cfg/tyre_smoke.ini in text editor and edit line OPACITY_VELOCITY_BASE=-0.1. This is how fast the smoke vanishes. Put for example -0.05 and it stays in air longer.
You might want to then also put SIZE_VELOCITY_BASE values higher, that means how big the smoke cloud will stretch, as it's fades. If you add just opacity, it may look weird as the cloud just floats in air, but doesn't grow in size.
I don't want to tweak stuff like this, because smoke already hits FPS hard in AC, and it staying longer up will reduce FPS even further.