RouenLesEssarts-extralong-rtb(revisited)-2017

RouenLesEssarts-extralong-rtb(revisited)-2017 1.2

Login or Register an account to download this content
Vraiment bien, je joue avec Oculus et le rendu est excellent, meilleur que bien des pistes originales. Bravo! Dr. Maboul.
MadBrain
MadBrain
ôÔ !!! merci !lol
Excellent work. Thank you very much!
MadBrain
MadBrain
ty guy !!!
Certainly a different look from previous version (is it more authentic?). I love both versions. Excellent work once again>
MadBrain
MadBrain
I tried to do at the closest! And correct the error of the 2016 version, otherwise thank you to you
Premium
long time no update , very nice track , top work , ater the long straight the usine,s on the left site , a bit more reto , and its perfect , and fot al the versions , a good stet of replay options . thanks very much for your good work , stunning progress !!!
MadBrain
MadBrain
thank you very much !
Yes, i took a little break, but i still waiting for an improvement of my software to continue, but for now i will soon make the patch for rouen short and long!
All 3 are fun tracks...lots of nice detail...Many thanks.
(I wonder if the weird bug where the AI will suddenly swerve as if to go into the pits then change their minds is fixed yet)
I don't know if this is meant to reproduce an actual road. It seems quite huge to represent a real countryside road. Anyway, it's striking quality makes this is one of the top ten best mods for AC and even better than some original Kunos tracks.
MadBrain
MadBrain
thank you !!!
Excellent work! This was one of my favourites in Grand Prix Legends, and I love how you captured the atmosphere!
Having said that, I read through some of the ratings here, because I recalled the track was layout slightly different in GPL.

jokacz is right - the "Gresil" corner was a flat out single apex, which was tightening a little at the end, making it a real "corner of courage" and giving great chance of overtaking on the long straight following, if the guy before you chickened out, or did not get the exit properly.

The "Scierie" corner (the one with cobble stones) is nicely done by you, but before start finish, there was a very fast right hand corner - the "Virage du Paradis" - which in your version is almost a straight line, while in the 1960s, it was also tightening, making it tricky on entry.

To get an idea, what the corners and layouts were like in the different eras, see this link:
http://www.gdecarli.it/php/circuit.php?var1=309&var2=2

And for a feeling of what this layout was like in GPL (which is probably where most people fell in love with this track), have a look at this video:
https://www.youtube.com/watch?v=pdf_XwFdcBg

Again, gorgeous work! If you managed to get that old feeling into the layout, you would be my personal hero! :)
(And probably that of a lot of other vintage racers as well.)

Cheers!
MadBrain
MadBrain
thank you very much to you, rouen les essart was my very first creation, as sebring which was my second project, these are two very beloved circuits! but I know that there are a lot of errors to correct. as soon as I finish the one I am working on, I will go around my old circuits, to update them with corectif, sebring / rouen / charade ... I know that the wait is long for certain (more than a year already to see more !!!) but patience, patience, patience ,,,,
Nice track. A few improvements needed. Any plans for update ? After U turn you when u drive up the hill, with clear weather, the road almost glows white. I guess a skin could fix this.
Great work!
MadBrain
MadBrain
thank you
Slight AI problem. As the AI approaches the pit entry lane during a race it slows down and turns slightly as if it's going to pit then changes its mind and resumes racing.
Still five stars though.
Totally excellent...thank you very much for your hard work.
MadBrain
MadBrain
thank youuuuuuu!!!!!
Merci pour ce fantastique circuit !
MadBrain
MadBrain
un plaisir mon ami !! merci
Awesome work, thanks.
MadBrain
MadBrain
ty guys!!
Certainly an improvement over previous versions. Couple of critiques, the curve at Gresil is a continuous radius, single apex that should be able to be taken flat out. The corner at Scierie should be much sharper, almost a 90 degree right hander. The frame rate in general has gone down the toilet, perhaps too much 3-D foliage and trees? I really wish someone could just port the Project Cars version to AC. Thanks for all your work.
MadBrain
MadBrain
Thank you for the 4 stars! I recall that it is a revisited version, a mixture of 1950/2017. I could do it! But I'm waiting to see if this is bothering anyone else. Or else if you want the version of Projectcar: either create you! Or bought projectcar !! Loool
It's a joke °°!!!
Its a fantastic track - you've clearly put a lot of work in and the detail is terrific and I love the fences, trees and grass. Def worth 4 /5 stars

However - It just doesn't feel real or immersive to me. The scenery is a mishmash of old and new and I don't know what it is trying to achieve - its a bit 50/50. I wish you had stayed a bit more historically accurate if I am being truthful - like the classic Virtua_LM version from many years ago.

Don't take this as a criticism of your efforts - just a personal preference I suppose.
MadBrain
MadBrain
I had created my first version rouen2016, but the booth did not match, mistake of research, it was my very first project in the realization of car circuit, and it had several bug, so I redone a version rouen2017 , more beautiful, less bug, can be a heavy but still correct, I do not see or have the modern side ?? can be because of the used cars ??, but otherwise thank you very much, I have to correct the long and short version, they will arrive soon
Good looking tzrack, however i wish you to set better cameras than used now.
They all switch too late, when the car has gone or it is near by the camera and annoying that 100 percent volume hear when one camera switch to another.
BTW nice track
MadBrain
MadBrain
camera ok track 3.4
Merci super boulot :)
MadBrain
MadBrain
merci a toi ! et bon jeu .
This is a very good track and it can be seen that you put a lot of work and love for details into this track.
I startet my sim racing career with GPL so I know this original tracks for a long time. Your version remembers me of the old time.
But there are some things I miss and I probably have to live with that (more correct elevations and corner radiuses). I would wish you could make a more accurate version to the original layout. It looks like the 60s but it isnt regarding the layout, which is ok for what it is now.
I would have never touched your earlier versions with the modern look. But on this track I will return more often now with the old gp cars. Thank you!
MadBrain
MadBrain
thank you to you, but I have not touched anything of my old versions of rouen2017,
I was just forced to change the trees of the forest and those on the hills, which were crashing my software !!
for the rest, all the objects and trees on the roadside, I have nothing changed!
Premium
Very impressive work. Thank you.
Some shaders needs improvement, like the tree shadows being a bit too dark.

Keep up the good work
MadBrain
MadBrain
I have two screens and on the iiyama, the colors and shadows are clear and on my Hanns.g the contrast is darker, I try to balance it, thanks you !
Very nice! Please improve the road textures! :-)

Latest News

What does easier access mean to you?

  • Free access

    Votes: 61 70.9%
  • Better structured events

    Votes: 22 25.6%
  • Better structured forum

    Votes: 18 20.9%
  • Standard game content

    Votes: 17 19.8%
  • No 3pa registration pages

    Votes: 18 20.9%
  • To casual

    Votes: 7 8.1%
  • Other, please post

    Votes: 5 5.8%
Back
Top