This update has 4 Parts. The Upload is done in 2 hours.
Part 2 is now uploading. You need all Parts for playing the game.
this is a complete update of all my work. It has 4 Parts and the size is unpacked 2,2 GB
Big thanxs to IGearzone 16 that I can use all of his mod. I´m using some specularmaps, grasstextures and macrotextures of his mod and modified them. Some of the lighting is from IGearzone and some of the effects. Big thanks to Robert Kezer that I can use some of his sponsoring and curbtextures.
And special thanks to this sympathic racing community that comment and rate my mod
Another Big Thank you for Kreskos and Krisdix for his amazing F1 2016 Mods.
What is new.
Complete 2016 Updates for the first 3 Tracks of the season 2016 with sponsoring updates. I can´t not change all sponsors, because it gives one or two textures for the sponsoring boards for the whole track. But the character looks more like 2016.
- skybridge in shanghai has now pirelli sponsor
- Bahrain is brighter the Sakhir Tower has red light at the top
- all colours are changed to the colours of tv
- melbourne has the new melbourne logo and sponsor, the weather shows more like in the 2016 Grand Prix
- a lot of textures are reworked
- crisper realistic tarmac for the 3 new season tracks
- better realistic looking trees for all tracks
- 2 new complete track overhauls for monza and canada with better textures new skylight, crisper tarmac, high definition grass and other textures
- new ultra high shadows in 8192 pixelsize
- little changes for monaco and new texture mipmapping for higher texture quality
- new texture mipmapping and a little bit darker trees for austria
- better looking sunlight
- mirrors in 2048 pixel with higher carlod
- trackdetails up to the max with endless viewing range
- higher carlod
- better looking car materials with a solid lensflare effect
- glowing brakes for cars (Thanks IGearzone 16)
- realistic rainspray
- realistic sparks (Thanks IGearzone 16)
- more dynamic sky
- more smoke particles
- more grass particles
- new rainbead effect with higher texture resolution
- darker weather in rain
- maxed out postprocessing for better looking textures
- better depth of field in tv view
- realistic looking monaco with photorealistic textures
- better tracklight with better floodlight effects for the night tracks
- better ambient occlusion
and something more.
All in One big Overhaul Mod: This looks like a remastered version of the original now.
Have Fun with this big package. Full IGearzone 16 compatible.
Copy all of unzipped archives in your main directory of F1 2014. For ultra high system settings you can copy the files in the system ultra folder in your system folder. For ultra high cars you must copy the carlodsettings file in the ultra high carlod folder in your cars folder of F1 2014.
Warning this mod is not for lowend system. I think you need a graphiccard with 2 GB Memory and a good quadcore to play with high frames. The memory pages and buffer are optimized.
With highend systems you have 80-120 Frames in 2560x1440p with 4x Antialiasing and 16x anisotropic filtering all on max. The Performance is better as the performance of 2015 Game. On Monaco track the frames going down to 90-80 with highest shadows and highest car reflections.
Comment and rate my mod. All modders that can mod tracks can use my mod for his work. Give some credits and all is ok.
If someone can change the sponsors that I can´t change on the new season track for a more livelike experience and immersion. You can use all of my stuff to do that. I have made textures for the bridge of australia with the new sponsor.
That´s all have fun and enyoy it.
I have made big bunch of new screenshots, but I can´t upload all. Here is acollection of the new screens.
I´m using Krisdix Cars in the Screen for authentic 2016 screens with modifications of IGearzone 2016 Mod(Sparks)
NeffO´s complete mod for F1 2014 : Part 1 1.0
big update for a lot of tracks with the 3 season tracks with new sponsoring