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Melbourne (2 Seasons, DRS) 2.10

Melbourne Albert Park for AMS

  1. Patrick Giranthon
    Melbourne overhaul with updated road shaders, 3D walls, improved pitlane, and added garage details.

    Hello AMS racers,

    Here we have another intensive track rebuild.

    Melbourne Albert Park v2 for AMS

    New track surface rebuilt from scratch due to bugs in the mesh.
    Increased poly density with new road noise.
    New road mapping, dynamic track, groove vertex paint.
    New curb texture with worn curb shader
    New scratch built 3D wall mesh and mapping.
    New custom wall textures.
    New scratch built fence mesh and mapping.
    More accurate pit lane entry.
    New 3D pit wall rail.
    Reiza garage details
    Track edge lines and pit lane markings rebuilt. Using Patricks original road markings.
    Track side and bridge adverts adjusted where needed with new textures.
    Start lights converted to Reiza standards in a more realistic position.
    New and improved AI, support for 36 cars with 12 pit boxes. The first 24 cars will park in the main garage, additional cars will park in front of the secondary garage.
    Cut track detection is calibrated. Corner apex is rigorous, runoff is a bit more forgiving.
    Lots of small issues fixed and details added that didn't make the change log.

    Special thanks and credits to Reiza for their graphics technology, garage objects, and base textures modified for use in the track surface, curbs, walls, and adverts.

    Please use the support forum for any issues, and be sure to leave a rating / review when you can.

    Enjoy,

    Gringo

    GRAB_027.JPG GRAB_049.JPG GRAB_032.JPG

    GRAB_049.JPG GRAB_048.JPG GRAB_032.JPG GRAB_025.JPG GRAB_033.JPG GRAB_022.JPG GRAB_046.JPG GRAB_040.JPG GRAB_020.JPG GRAB_027.JPG
    ___________________________________________
    Melbourne v1

    [​IMG]
    [​IMG]



    Hi everyone.
    I am proud to propose you this Melbourne for AMS; Proud because it was not a piece of cake ^^. Very old mesh from GP4 initially released by Euroracers who kindly gave me permissions to use their version.

    I have tried to respect the actual layout in terms of sand traps, road marks, curbs, etc. Road marks were a lot of work as it is a street circuit. Some marks are erased for the race so I used some vids to see what is exactly present the day of the race.
    Road mesh was also a big work because of the poor mesh "reolution" of the initial version (turns). I have also modified the pit entry but I could not reach exactly the real configuration.
    Others things has been updated to AMS standards as much as possible. I really like this track in F1 and superV8. Did not test other cars there.
    I hope you will enjoy it :)
    2 seasons and DRS for F1 fan.
    I also added the random skies.
    For offline racers, please be more patient.

    Thanks to Euroracers for permissions
    Thanks to Denis for loading screens
    Thanks to Luigi for his fantatsic cams, it is a lot better with his precious work
    Thanks to Gringo for AIW and TDF

Recent Reviews

  1. Alex72
    Alex72
    5/5,
    Version: 2.10
    Thank you Patrick & co for all your hard work!
  2. Jamie Blewitt
    Jamie Blewitt
    5/5,
    Version: 2.10
    Great work, looks and drives fantastic as always.
  3. meturi
    meturi
    5/5,
    Version: 2.10
    Thank you so much, Melbourne is always a great experience to drive!
  4. Ricardo Campos
    Ricardo Campos
    5/5,
    Version: 2.10
    Uh! Beautiful track ,,,
    Congratulations on the beautiful work, as always. And thank you for sharing. ;)
  5. Dajonaga
    Dajonaga
    5/5,
    Version: 2.10
    Thanks for the update.
  6. ClimaxF1
    ClimaxF1
    5/5,
    Version: 2.10
    Much appreciated, always on the ball, thank you!
  7. heideracer
    heideracer
    5/5,
    Version: 2.00
    away is the flickering - nice update as always Thank You
  8. Farrow_21
    Farrow_21
    5/5,
    Version: 2.00
    Thanks for another Great Update. Every one of your tracks are top Notch
  9. (deleted member)
    5/5,
    Version: 2.00
    God luv ya....Thank you and much appreciated as always good sir.
  10. Bostrom
    Bostrom
    5/5,
    Version: 2.00
    Thank you very much for a great update.
  11. Sil
    Sil
    5/5,
    Version: 2.00
    Very nice job! your work is at AMS level, thank you for that great track :)
  12. ClimaxF1
    ClimaxF1
    5/5,
    Version: 2.00
    Still one of my favorite tracks and thanks for all the noticeable changes, very nice improvements.
  13. Dajonaga
    Dajonaga
    5/5,
    Version: 2.00
    Awesome work as usual. Thanks!
  14. Marcelo Ozorio
    Marcelo Ozorio
    5/5,
    Version: 1.1
    GOOD MOD! But how to install? The mine is not working. :/
    1. Patrick Giranthon
      Author's Response
      Did you put the folder in gamedata /locations
  15. Bonehead
    Bonehead
    5/5,
    Version: 1.1
    Thank you!
  16. Bostrom
    Bostrom
    5/5,
    Version: 1.1
    Thanks for a great update.
  17. Edivad82
    Edivad82
    5/5,
    Version: 1.1
    Excellent! Thanks!
  18. Tonny22
    Tonny22
    5/5,
    Version: 1.07
    Nice work, top
  19. -Alf-
    -Alf-
    5/5,
    Version: 1.06
    TOP!!
  20. migro
    migro
    5/5,
    Version: 1.05
    Thank you... it's really enjoyable driving round here. I'd forgotten just how good a track this was. Glad to see it in AMS.
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