LuccaRing - Circuito dei Baluardi

LuccaRing - Circuito dei Baluardi Luccaring 1.0 - Legacy HD edition

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Going to Lucca as a child my eyes lit up seeing this track. thank you for making this mate. top track, very accurate to life.
Was already great in SD, now in HD it's fantastic. Still a pleasure to drive, of course. One of my hotly faboured tracks in AC. Keep going and thanks a lot!
irSindaco
irSindaco
Thanks mate!
I don't fancy most city tracks but holy crap this is just up my alley! I just love those blind high speed turns, its just what I want from a city track! Im going to be racing a lot on this! Sending you some money bro!
Brilliant! Best street circuit in Assetto Corsa. Longer loading times, but it's more than worth it for such detail :)
Fantastic track, thank you!
I love this track. I'm from Norway and I visit Lucca every year. Lucca is my favorit city in Italia. And of course I have donated
A masterpiece! It prompted me to drive to Lucca during our Italian summer vacation :)
I love the track. But the AI needs to be fixed for the track to get 5 stars from me. There is one part of the track (early into it I believe) where the AI will hop a curve and crash into a tree. This ends up happening about 98% of the time. Also there may be a bug with the AI exiting the pits where they will almost stop on track (and get slammed into by other AI). Outside of that, it also has issues with CPU > 99% where I had to almost turn off/limit/tone down my settings and I still had the same issue.
irSindaco
irSindaco
Thanks for your review :)
AI issues are mainly related to the latest AC updates: also on other tracks with similar obstacles/walls/trees near the valid surface will occasionally cut to much on a turn and hit something.
I am looking into it and trying to make things better by moving away most dangerous stuff, still most of it is in Kunos hands (and i do havefaith in Kunos).
About your 99% issue, i guess it's down to the same issue: AI is piling up after a crash, going nuts and occupying all of the CPU :(
This is mainly happening with fastest cars so you might want to try lower classes for the time being :)
...and btw, v0.8 is not that far :)
Good
AWESOME. one of my fav tracks now! small fall through map bugs BUT still great job!
I loved this track from the first launch, and its of very good quality from what i can tell.
I just want to point out one thing: there are these speed bumps in the middle of the track, and i dont really see why something like that should be on a racetrack. I would like to have this version without that for the sake of racing, as its quite a frustrating part in a racecar.
irSindaco
irSindaco
..that bump has been left there as IRL after a sort of poll we had on the old "tracks thread" (now closed), on the official AC forums. While quite dangerous and certainly unusual on a race track, most people (including myself) thought it was a nice feature and had to stay. Actually, you can go over it flat out and survive with most of the cars (certainly not f1 or f3... you'll have to lift off at least).
There's still hope though! We have a couple more layouts in mind, one of them being a sort of indy semi-oval layout without chicanes: that bump might go away as well...you'll just have to wait a while (don't ask for a release date though!).
Thanks for the positive review and feedback :)
constant lag. and cpu 99. and its only on this track.. fix it fix it fix it..

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