The last time I raced in anything like this car in real life was on wooden floor. The grip is much better on tarmac. The handling is equal measures understeer and oversteer yet predictable and fun. It's one of those cars where you quickly forget about lap times and track position and just want to find the coolest way around a corner.
The one big block of a windscreen is not ideal. It's like trying to watch a movie on airplane with the glare. I'm hoping Lego could come up with better parts. And the cockpit isn't quite big enough for the driver. It might not be obvious outside of VR but it does hurt the immersion just a tiny bit.
I would love to see other cars done this way, like an open wheeler. The aerodynamics could be tricky for the game to handle, though.
Next project will be very different indeed unless another short one like this crops up in between :)