Blackwood 2.0 BETA

Blackwood 2.0 BETA 2.0 beta

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Shaping up to be very nice with the updated trees, trackmap and other fixes. Beware, quality conversion on the way!
Thanks for the update ;)
Very nice conversion. Good quality. But to meet AC standards it need polishing. 4/5
Tiago Lima
Tiago Lima
can you give any ideas?:)
I really like the track alot! But, the "Timer" isn't working for me...it is timing OK...But, when I cross over the "Start/Finish" line it won't put up my time as a lap, it just keeps adding more time on the Timer . ??? Any Ideas on this? PLEASE!
Oh yes!!! Thanks!!! This track really needed a refresh!! Thank you.

One Thing, there's something in the middle of the track at the braking point of the last corner to the left (the one that leads to the main straight). I had made a screenshot, but it doesn't let me load it.
My favorite track. Problem is AI on straights. They also slow down on straights
Reminds me of the good old LFS days - really nice track!
Thank you a very nice track. A heap of fun to drive. Fast with some nice heavy braking points. The AI are great however I did notice a minor glitch when they exit the pit they seem to slow down considerably just after T1 (tight RH) for a few seconds.
Fantastic quality mod!
Only recently I've tried LFS and this track really got me with it's flow. Now I can experience this with tons of cars in AC.
I really recommend this track with low power open wheelers such as Skip Barber, it's a blast!

One minor downside is that AI sometimes does some crazy stupid moves like weaving on the straight line etc.
Very good track, the only complain that I can make is that AI is acting weird at race start (they move all to the right line and they crash each other). But I don't know if is releated to AC's AI or to the track
This track is awsome, even the AI is very good. The only thing I found was that on the back straight (the long one) in Blackwood GP, they would weave and would lose control for no reason. If there is a fix for it, it would mean this is one of the best track mods out there.
AI is spastic on the straight. Also needs optimization. Otherwise decent.
Really hoping for an update.
Such a terrific layout and with excellent track-side detail but there's no racing line formed from rubbering in and the AI drive like total spazes, jerking all over the place on the main straight and on the second to last corner. I'm crossing my fingers for an update because this track will be absolutely stellar with those issues fixed.

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