Wishlist

Bram Hengeveld

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Staff
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The most of us are experienced RACE drivers who played the current RACE game for some months now. What would you like to be changed in RACE 07. Please put down useable suggestions. We make a small summary here in the toppost and send them to SIMBIN

Game suggestions:
- Friendlist to see who is online and in what server
- Rolling starts
- Shared setups online (but not as messy as in GTR2 please)
- Driver names displayed on the car
- Penaltyweight in online races
- To see fuel level on the HUD
- Brighter colours in cockpit view (too dark now)
- Re-enter the pit after being on the startgrid
- Slomotion and Superslomotion option in replays
- Real headlights (real lighting and illumination of the track).
- Fully functioning and selectable pit-stop features. (for endurance)
- Day and night change.
- Smoother animation of head movement and physics for inside view.
- Better Dynamic weather and lighting system.
- Feature to change players car inside server, instead of having to exit and return to pick a new car.
- More realistic offline championships for all cars
- Qualification: possibility to complete the lap which started before the clock reached 0 sec remaining
- Mandatory pitstops: possible to set the server that all drivers need to make a mandatory pit for longer races then only sprint
- G-Racer compatibility with G-15 keyboard
- Two-wheels-on-track rule
- Race school: learn to drive offline like in GTR2
- Registered user names. You have to register your playername with emailadres or ip (see server kick and ban options)
- Possibility to host bigger rooms (more then 25 players: Lets say up to 35-40 players)
- built in hotlap competition, linked to RPM site (or ghost car you can switch off, but that is option no.2 only... lol)

Server suggestions:
- Server admin in game (more admins can kick/ban from in the game)
- ip or, steam id ban, to keep rammers out
- add tracks to roomlist without restarting server
- racing minutes instead of racing laps
- fixed setups

Bugs to fix:
- Stop and Go bug
- Cutting possibilities on some tracks like Monza, Magny Cours, pitstreet of Valencia, Curitiba 1st corner, Oschersleben chicane, Istanbul last triple, Curitiba all corners etc etc etc....
General 2 wheels on the track rule please (2 wheels inside or max on the curbs)
- Replays not saved bug
 
Things I'd like to see changed/added... Maybe a friends list? So we can see in what server they are in? Skins are already in, so what about add-on tracks?

BTW: I'm very curious of how they are going to implement the rolling starts in the wTCC... Maybe with a "formation lap"?
 
- to see fuel level on the HUD
- have fixed surely saved replays
- when the race starts and you join the grid, if the grid is not full yet still should be possibility to re-enter to the pit (e.g.: forgot to fuel up, etc.... lol)
- a friendlist like in toca2 would be nice, to easier locate other players where they are
- brighter cockpit view
 
MrMystic[RPM said:
]Things I'd like to see changed/added... Maybe a friends list? So we can see in what server they are in? Skins are already in, so what about add-on tracks?

BTW: I'm very curious of how they are going to implement the rolling starts in the wTCC... Maybe with a "formation lap"?

the same as in GTR2 i guess. You can skip the formation lap in GTR2. What some of you dont know if that you can do a formation lap in the current version of RACE, but we dont use it on our servers
 
- Rollling start possibility
- Online setup sharing (like in GTR2)
- Own race nick on your car
- Stop and go bug fixed (because if you get a SnG in the last 3 laps of a race, you can just finish the race without coming into the pits for your SnG or if you come in the pits in the last lap for the SnG, you can't drive out the pits anymore)
 
The online setup sharing is ok but the files has to be saved under the same name, so after a while you can still find a setup. In GTR2 its currently a mess because everyone saves it like they wish and you can find nothing. So my proposition is to display Track and Car maps online
 
  • Lars Gerrit Korb

A bit more fragile cars with more detailed damage-model.

Dirt-skins.

Real headlights (real lighting and illumination of the track).

Flying debris and car-parts should damage the cars also.

Everything else has been said above.

Changeble/adjustable weather and time of day (maybe night)

Greetz
Lars
 
  • Lars Gerrit Korb

Oh, i think what is really missing in the replay-mode:

slomo and superslomo (adjustable slomo speeds would be great)
 
- Pitstops were you can actually choose what the crew must fix on your car (tyres, splitter, fuel etc.)
- Timebound races that don't finish after lap one
- A formation lap with a safety car that drives the raceslines and moves as the NPRacecars do.
 
  • Hackett

-Fully functioning and selectable pit-stop features. (Ala GTR2/RD3, etc)
{Little point in selecting laps greater than the 10-15 when one can not effectively pit to refuel, or even repair. If folks want more endurance type racing.}

-Smoother animation of head movement and physics for inside view.
{Personal preference.}

-Better Dynamic weather and lighting system.

-Feature to have the option to lock setup adjustments to keep the playing field level for inexperienced drivers. (Ala RD3)

-Feature to change players car inside server, instead of having to exit and return to pick a new car. (Ala RD3)


Brad.
 
I know this is mainly an on-line group, but a couple of off-line suggestions (just for something different :-$ )

Off-line Championship : Allow full race distance for all difficulty levels, not just Pro.
Make the AI for MINI races a little more realistic, currently they are way too quick at Pro.
Maybe an off-line Mini Championship similar to WTCC.

The on-line suggestions seem to be well covered so far.
 
  • Richard Johansson

i would like them to consider about the cutting part, just have same rules as irl 2 wheels must always be on the track or above the track, and track means all asphalt
 

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