Running a race to laps not time?

Is there any way to change the race distance to laps rather than time?

I know the game estimates how many laps for a race based on the time distance selected, but this is not always very accurate, especially with add-on tracks.

Thanks in advance.
 
There is a menu option for setting race length to laps or time. But....

(copy/paste from response to similar thread)

"It's a bit convoluted, and usually requires a bit of tweaking through several races with the cars for the particular mod to get accurate race times/lengths.

Relying on memory here (for which I make no guarantees), GTR2 race length is based on its representation of the 2006/2007 GT seasons; races were three hours so number of laps at each track is adjusted for what those cars would run in three hours. So you can fairly accurately adjust races by number of laps or total time for the default cars; but if you use different cars the game will adjust to their speeds but now the ratio of "x laps per three hours" is no longer relevant and the race will end with either the number of laps or the allotted time, whichever comes first.


So, for example, a track has 100 laps in three hours and you want a 50 lap race, with the default cars, no problem, 50 laps will be around 90 minutes; you can select a 90 minute race or a 50 lap race and get the same thing. But if the cars in your mod are slower than the default cars the 90 minutes will be up before you've done 50 laps so your race may end at 45 laps; or if your cars are faster than the defaults and you select a 90 minute race your race will end at 50 laps even if that is only 80 minutes.


Thus you will have to compute the corresponding new lap and time values for each track for your mod and edit both in the gdb files."
 

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