Reiza Simracing Bonanza - Crowdfunding Campaign succeed! InDemand period now closing

Renato Simioni

Reiza Studios
Today we are very pleased to announce the start of our crowdfunding campaign. This campaign intends to raise a complementary budget for continuing developing Game Stock Car Extreme & Formula Truck 2013 further, allowing Reiza Studios to best exploit the resources we now have for a substantial short-term evolution.


While there are limits as to what can be done on the short term, we believe our current sims still provide an extremely realistic & satisfactory driving experience and a great platform for both online & offline racing. Our objective is to strengthen this platform for our users to enjoy over the next year and a half while we focus on the development of our new game.

Click here to help us take our racing sims to the next level and see a full breakdown of all the details!

The Indiegogo campaign runs from today, June 25th to July 25th. There is plenty of information to be digested - please have a careful read and let us know if you have any questions in the comments below.

Important notice!

We have decided to give steam keys (or NonSteam serial numbers) to contributors opting in for perks which include digital copies of Stock Car Extreme and/or Formula Truck 2013 right away, rather than at the end of the campaign.

Please contact us at sales@reizastudios.com with the email used for your contribution, specifying your options (which games, and what platform).

Update 2:

Due to some confusion regarding what "access to beta builds" refer to, we have elected to make some additions which will add value to backers from all levels from 2 upwards - they are:

Levels 2, 3 & 4 will now grant backers early access to upcoming beta builds of Stock Car Extreme & Formula Truck 2013, (provided you already have the games or elect to get them within your perk level);

Levels 5 and upwards (except for level 10) will grant early access to beta builds of Stock Car Extreme & Formula Truck, AND also for the next game (Q4 2016).

We cannot edit the perks to include the new info since the campaign is already in progress, so please take this under consideration when making your contribution.

Important: Beta builds will only be accessible via STEAM - We will provide further information on how to access the betas upon their release, as well as instructions for NonSteam users willing to get on Steam for this purpose.

Update 3 - More Good News!

Thanks to the 367 backers who together have funded 36% of the goal so far, we are very happy to confirm the following upcoming additions:

SuperV8 (for GSCE);

Mitsubishi Lancer Cup (for GSCE);

Montreal modern (for GSCE & FTruck);

Velo Cittá (for GSCE & FTruck).

As per previous information, all backers from the campaign will earn early access to these developments as they reach beta status. The content will later be added to the release versions of the games for all to enjoy.

Updated 4 - SuperV8 sound teaser!

As previously confirmed, thanks to everyone who has already contributed we have already been able to confirm some fresh new content for Stock Car Extreme - one of which the much antecipated SuperV8. Listen to it roar!

All backers from level 2 upwards will enjoy early access to beta builds to try out the new content before official release. Should not be long now!

Look foward to further instructions as to how you can access beta builds in an upcoming update.


Update 5 - Tire pickup & flatspotting demonstration

A demonstration of some neat stuff we have been working on - tire dirt pick-up from running off track & flatspotting. Here you can see how these will cause visible damage to the tires and notice the actual physical effect of this damage, as the flatspots provokes some violent vibration down the straights.

The depth of the flatspot on the tire is a function of the tire softness, load as well as how long it dragged along the road during the wheel lock-up. The tire will then round up again and the ride smooth out, as the rubber around the flatspot gradually wears off.

These functionalities are currently implemented externally and only for the player´s car - one of our goals with the campaign is to fully integrate them into the codebase for AI & multiplayer to bring the dynamics of tire management & behavior to another, far more realistic level.

Speaking of dynamics, we´re also pushing to confirm another fundamental element of real racing into our list of coding goals within the campaign´s budget - watch this space!

Since there is no such thing as too much goodness, this video also gives a glimpse of our new modern Montreal track - already confirmed as future free additions for both Stock Car Extreme & Formula Truck thanks to all those who already contributed with our crowdfunding campaign!



Update 11 - Campaign ends, but continues InDemand

With 124% raised in an amazing final stretch over the last week, Reiza SimRacing Bonanza has proven a success beyond our best expectations!

We want to sincerely thank all backers not only for your contribution, but also for your confidence and enthusiasm towards our work.

Given the success of the campaign in hitting its target and the ongoing demand from people willing to participate, Indiegogo has offered us the option to continue running it InDemand - that means people willing to participate, or upgrade their contribution level will still be able to do so for an undetermined period of time.

This will also allow us to offer some extra additions & rewards along the way, so keep an eye out!

We remind all backers (current and future) to please allow a few days for us to compile all the information and submit your keys (for those of you who have not already actively requested them).

Be reminded also that all campaign backers can now join us in our special Reiza 51 devforum in Racedepartment. Please allow us 24h after your contribution for access to be granted.

If you have any questions or run into any trouble, please give us a shout at support@reizastudios.com .

Let me thank you all once again in name of the whole Reiza team for your incredible support. We will continue hard at it, pushing to meet your best expectations!

Update 12 - It´s perk time!

After some very hectic days at the office, we’re now able to start sending contributors the digital rewards for the perks you have chosen!

Contributors Level 2 and up should already have received beta keys for Stock Car Extreme, and contributors Level 1 and up should already have access to Reiza 51 dev forum at RaceDepartment. If you somehow haven’t received these rewards yet, please check your spam folder. If they're not there, please write us atsupport@reizastudios.com and we’ll sort it out.

However, for some of the other perks, we require further information from you. Please check the list below, and write us at sales@reizastudios.com with your choices (in case you haven´t done it already):

If you have a Level 3 contribution: you need to choose between a key for Stock Car Extreme or Formula Truck 2013, and whether you’d like a Steam or a non-Steam key;

If you have a Level 4 contribution: you need to choose between keys for (1) both Stock Car Extreme and Formula Truck 2013, or (2) our next game without DLC. If you choose option (1), please also inform us whether you’d like Steam or non-Steam keys. If you choose option (2), there’s no need to write – if we don’t hear from you in a month, we’ll assume your choice is for our next game;

If you have a Level 5 contribution: you need to choose between keys for (1) Stock Car Extreme, Formula Truck 2013 and our next game without DLC, or (2) our next game with all DLC. If you choose option (1), please also inform us whether you’d like Steam or non-Steam keys. If you choose option (2), there’s no need to write – if we don’t hear from you in a month, we’ll assume you want our next game with all DLC;

If you have a Level 6 contribution: you need to let us know whether you’d like Steam or non-Steam keys;

For all contributors Level 6 and up, please check if your shipping address is correct. We’ll start sending the physical rewards in September.

If you have any questions at all about the rewards, don’t hesitate to write us at support@reizastudios.com

Once again, thank you all so much for the incredible support!

Update 13 - Bonus track project open for nominations!

As proposed in the campaign, part of our upcoming developments is the production of a bonus car* & track, as voted by backers.

The initial round for deciding this upcoming bonus track is now open - specifically on this thread in the Reiza 51 Dev forum, all backers have the opportunity to nominate which bonus track they would like us to develop for GSCE / FTruck2013.

At the end of this nomination period, another thread with a poll featuring all valid nominations in alphabetical order will be created, where level 2 and up backers will be able to vote for their favorite choices.

The track nomination with most votes in the poll will be the chosen bonus track!

All backers are welcome to propose their nomination until August 31st (please make sure to observe nomination rules first).

*The bonus car nomination will also be launched shortly.

If you for some reason haven’t received information about Reiza 51 forum access, please first check your spam folder. If you still can´t find it, write us at support@reizastudios.com so we can look into it for you.

FINAL CALL! After the original campaign end in July 25th, we elected to keep it open "InDemand" as recommended by Indiegogo, for those who might still eventuallly be willing to participate.

After running it "inDemand" over the past few months, time has finally come to shut it down this coming friday 27/11, while we focus on finishing up the items proposed with the campaign, along with some extra new developments we hope to share with you all soon :)

Up until friday 27/11 it will remain open for newcomers, so if anyone out there is still interested in joining in and collecting some cool perks along with it, make sure to hurry up!
 

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How can they be disheartened? Reiza understands the market they share and do a great job doing it. I would be happy if a group of people gave me money to do the work I enjoy.

I am guessing the ceiling will be about 55k and thats a fair chunk o' funding.
 
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Still, I understand Jan's point. I kind of agree also. The job these guys do is top notch, but it addresses a very niche market, so they need to keep a small team, and do leverage on that for a Business Plan to really add up.

To compare, and this is just my take on it:
iRacing has a huge financial backup, so it is really no point of comparison. Same as ISI, as they are the coders themselves.
Kunos did well, but they did a sim that is way more accessible in terms of difficulty, so they gain on a broader audience, but lose some of the more hardcore-sim-seeking followers (e.g., me).
S3 are also doing well, for the looks of it. But from what I hear, it is the same strategy that Kunos followed, a bit "watered-down" sim (never tried it, so I cannot really tell if that is the case).

The way I see it, Reiza are the only small company that still tries to make things the hard way, and I applaud them for that. I, for one think that GSCE with a better graphics engine (e.g., AC's) would be the best thing ever. But at the same time, I wonder how they manage to make things work for their P&L.

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Already 44k... let's hope we get the V10!
 
Pity we can't even reach 1k...
What a niche, geez. :(

Hopefully Reiza guys are not disheartened by this and are financially covered well enough, so the team can continue having fun producing and publishing exciting, high quality sim racing content. :)
Well, Reiza is offering content from Brazilian series, this alone makes it difficult to sell, IMO.
It's not a big market, the more simulation you go the less mainstream it becomes. ;)

Hope they something international as the main point of their next sim. This would surely help.
 
should it matter?

i like motorsport from any nation, most times i find these unknown series are more exciting than f1 !! (then again what isn't?!)

If your motorsport/sim fan it shouldnt matter what and where you race!!
Should it matter? No
Is it a perfect world where it wouldn't matter? No
Does it matter to most people? Yes
If you are a race fan it should matter where you race because you do whatever you like. '-'
Except for NASCAR... that is more WWE Motorsports than anything :p

I'm Brazilian and I don't watch Stock Car Brasil lol the brazilian motorsport manager (CBA) sucks, the series could be a lot better and race at better times and be on a proper channel
Too bad a battle of egos destroyed our GT3 series.
 
the Brazilian Stock Car Series is great, It could be better? of course it could, but then again, everything in the world could be better.

CBA sucks? So as FIA, but we all agree that WEC is amazing. Just like FIFA and I love soccer.

The thing is: does it really matter if the cars are build in Brazil, South Africa or United States? For those who really enjoy motorsports, it doesn't matter at all. If you love this car racing thing and love sims that try to replicated it, and are not buying the sim because the main car is from a not very known brazilian series.... well maybe you don't like motorsports that much.

I have no idea who races the STCC, but how does that would prevent me from enjoying a sim based on that series.

i'm brazilian and maybe my opinion is a little biased, not gonna argue with that. But if you cant have fun with the Formula Vee in a track like Cascavel just because of it's location and the fact that those cars are from a different country, I don't think that this person is the Reiza's target.
 
Seems like this is a bit hard for some to understand. So a bit simpler:
Go ask race fans, even if only to those that drive sims: "Do you know Stock Car Brasil?". "Do you know GT3 cars?". "Do you know Le Mans cars?". "Do you know F1?"
It's not about where the content comes from that prevents people from enjoying... I'm talking about something MORE KNOWN to the public
Figuring out the rest should be easier now, I hope...
If not, I give up anyway :D
Also you don't need to know who races in STCC, having TCC in the name is enough to find out what it is about ;)
Just like Petrobras TCC Brasil would make more sense than Copa Petrobras de Marcas :thumbsup:
 
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Do you know the Australian Saloon Car Series? I had no idea that such series existed untill now.

Winton.jpg

This is the Australian Sallon Car Series

If an australian company releases a sim based on the Australian Saloon Car Series and I, being a huge motorsports fan, read, here in Race Departament, a lot of users saying that the sim is amazing... Why would I not buy it? because i didn't know the series existed?
 
I think I may be able to help communicate what is being said. In general people will want to simulate series and cars they like or wish to drive, same thing goes for the tracks. However, for myself and many reiza did such a great job on GSCE that while th Brazilian stock cars wouldn't have originally been my first choice or of huge interest, now they are at the top of the list! I believe this title is so good that it far outweighs that this content is new to many of us, and new fresh content is great for folks that have been running the same tracks for a long time on other sims.
 
i dont think its disheartening, just frustrating. reiza set a realistic plan in motion and now theyre already $40K richer than they were 3 weeks ago. i could be wrong but i dont even think they had any 'stretch goals', it was just an amount of cash they resolved on & then said if we hit this, we're flying, otherwise we'll need to get creative and/or actually start charging you guys for new stuff.

TBH, I think this is probably going about as expected if not better. And frankly, I think they should be pleased with how it's gone - the fact $75 is the most common funding level either means A) their future is screwed because no one is gonna need to buy their next game :unsure: or B) they have a lot of people who will give a decent chunk of change because they like it.
 
I just had a vision: Reiza's future is bright and they are going to sell a lot of copies from their next game. These guys know what they are doing and the world will know that.
I'm tired of stupid companies making money with stupid games/sims.
Sorry, had to say it.
 

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