RD BMW M235i Racing Cup

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Ricoow

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@Sunny Sky Speed

Apologies if I am just being dense (which I frequently am), but the template you are providing. Will it effectively be a png/psd that we can drop on to pre-existing liveries (within reason) and then merge down in to a usable .dds for use in the league?

Thanks,

Oscar.
The template provided will be a multilayer .psd file (or its GIMP counterpart) with editable layers for the car numbers and fixed logo's. If you create a livery now already, you should be able to paste all the layers into your current project.
 
Thanks. Have made a start at creating something so that when the template is released, I should be able to replicate it with the logos etc in place :)

Well, made a little start tonight. Steep learning curve this photoshop malarkey! Have figured out how to make the layers different stages of shiny/matte and a couple of other things but this is what I have managed so far. Very early stages.

progress_zpsmayehbqz.jpg


Forza is so much easier getting lines to match up on different panels. Because you can move layers on the fly and its obvious where they are. Photoshop will win out in the end as I wont need to spend 6 hours per logo using 500 layers!!

Oh, and any pointers on getting nice straight lines to match the bodywork? The bonnet is curved when flattened out so looks fairly smooth but when it gets put on the car, it appears more wiggly!
Do you realize that that is our old logo on that Beemer?? :p
 
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