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R3E: SimBin Community QA Video (1)

Discussion in 'RaceRoom Racing Experience' started by Bram, Aug 5, 2013.

  1. Bram

    Bram
    Roaring Pipes Maniacs | #27 Staff Premium Member

    Bram Hengeveld submitted a new blog post:

    R3E: SimBin Community QA Video (1)

    Continue reading the Original Blog Post
     
    Last edited: Dec 13, 2013
  2. So is this game officially released or not ??
     
  3. R3E answers: No, not, never, not... :/
     
  4. Rupe Wilson

    Rupe Wilson
    Keep Yoga real Premium Member

    Damn i missed that bit,
    I will have to look again at the vid :confused:
     
  5. Emerson Meyer

    Emerson Meyer
    Keep Fighting Premium Member

    Seriously? Is that you guys from Simbin have to say???? haaaaaaa no, haaaaa no, haaaaaa no, haaaaaa no.
     
  6. Sk3ptik0n

    Sk3ptik0n
    Premium Member

    Seems to me that Simbin has chosen a path of mediocrity.
    What is heartbreaking is that if they gave GTR2 to a company like REIZA so that they could fine tune the graphics to the level of GSC and keep many of the features, such as 24 hours races, weather, championships and so on, I cannot think of a single simracer that would have not bought the product the day of release. GTR2 is still the benchmark for what a simracing game should be. It's just old.

    To think that these are the same people that managed to come out with GTR2 almost 10 years ago and all they could deliver in 2013 is this hot lapping game is very disheartening. Yes, it sounds great. It's not enough.
     
    • Like Like x 1
  7. Disappointing
     
  8. By my calculations you have answered a question a Month, i.e. you have answered 4 questions and it has taken 4 Months, very disappointing, remind me how many questions there were in total cos it's gonna take you a hell of a long time to answer them all at that rate :(

    One more thing, you better add one more question to the list if you're going to answer the remaining questions at the same rate, so will R3E be released for the PS5?

    Seriously, enough of the stalling and crappy videos (if this was the good version I'd hate to see the version that got pulled), just release the answers in text\PDF format.
     
  9. Today's Simbin are not the same people who produced GTR2. Most of the people who brought you GTR2 now work for SMS.

    And GTR2 is only seven years old. :)
     
    Last edited: Aug 5, 2013
  10. Bram

    Bram
    Roaring Pipes Maniacs | #27 Staff Premium Member

    There are more than enough people in the current SImBin that worked on GTR2 btw. Just saying.
     
    • Like Like x 1
  11. Jay Ekkel

    Jay Ekkel
    Kylotonn Games

    Me being on of them :)

    A lot of the time giving a hard answer (yes/no) kinda kills the idea or means making a promise we cant keep..

    F.E.
    Q: Will we have night racing?
    A: The engine is capable of it, we have thought about it, but right now it is a low prio. If the time is there we will look at it again and it might find its way into the game.

    IMHO that is a good an straight answer as it can get at this time in the development....If you have other expectations, the please let me know. Diego told you where we are with it, what our position is on that feature, and if we will aim to do it int he future or not. I am not sure what more you expected from some of the answers...

    You almost make it sound like rome was build in a day........GTR2 took a few years (inc GTR devlopment) and that was on tech we didnt build ourselves. With R3e we are basicly back at the beginning, but this time creating our own tech along the way. Right now its making its first (baby) steps in public, it needs time to mature for sure.

    But sometimes progress means taking a step back and start everything from the beginning again.

    A 24 hour day/night system that barely worked in GTR2, was very resource heavy, was flawed in many ways. That is not something you lift over and re-use in a new game, you look at it, you make notes, you throw it away and start over again....

    SimBin is still SimBin. Some people left for Blimey and/or SMS no longer work there either, some of the people that left ahve worked for SimBin again, some left the game dev scene a long time ago. That is just how the cookie crumbles in the industry.
     
    Last edited: Aug 6, 2013
    • Like Like x 2
  12. Emerson Meyer

    Emerson Meyer
    Keep Fighting Premium Member

    You are so right Corrado!
     
  13. Warren Dawes

    Warren Dawes
    Premium Member

    Personally, I think the video method of explaining answers is the best way to go. Thanks for this one.
    I got a good sense that the Sim is in fairly early stages of development, but the intention / goals of Simbin seem is still positive.
    Obviously, end users are anxious to get everything as soon as possible, but it is much better to keep the quality high. Looks like that will take time, so we need to be patient but optimistic.
    Unfortunately, with most of the content being rather expensive, many of us are withholding spending lots more until we see more on actual racing than just hotlapping.
     
    • Like Like x 2
  14. Thank you Jay and SimBin for answering some of the questions. I enjoyed the video although, it would be nice to have more questions addressed. I look forward to the next one.
     
  15. Marcus Jaeger

    Marcus Jaeger
    Sector3 Studios

    Thanks guys. We are in the early stages, however things are shaping up nicely for SP and MP too. We've got more to be excited about than we can share outright, but we'll be releasing as much information as we can with each new video.
     
    • Like Like x 1
  16. Rupe Wilson

    Rupe Wilson
    Keep Yoga real Premium Member

    Im looking forward to the Ai in single player the fact that they will eventually adapt as my driving improves this is something that has always bugged me in other sims, once you learn were they drive you can see were to overtake them and before long any single player becomes quite stale. So having a Ai that will adapt with me depending on my driving is something to look forward to. It might give you the feeling that you are racing real drivers as each time you race against them they may be different... if this is done correctly it could be a great learning tool maybe even surpass the GTR2 driving school. (which I still use now) :)
     
    • Like Like x 1
  17. Boby Kim

    Boby Kim
    There is no spoon... Premium Member

    I watched about 30 sec before i closed the vid after the words: "Because the vast majority of people do not understand how the regular brake markers work". I just cant hear it any further. Simbin....move on (im furious)!!
     
    • Like Like x 1
  18. Rupe Wilson

    Rupe Wilson
    Keep Yoga real Premium Member

    Well looking at the way some drive online and seem to miss there break point or go straight at a corner on id day there are a few that don't seem to understand what a break marker is and how to use it :)
    With the Simbin system the corner makers may be different what were used to but its still a marker for getting you distance to the corner and when you maybe should be breaking.
    If were looking for realism then yes i like the numbered markers. But very rarely do i rely on these as they can be wiped out by a spinning car and all reference is lost..
    So to me its not that bigger deal for there actual purpose but i do like to see them and would like them to be included.
    And if you had of looked further into the vid you would of seen the answer in full.
     
  19. Jay Ekkel

    Jay Ekkel
    Kylotonn Games

    You should realise that sim-racers are (sadly enough) not the vast majority of people.......
     
    • Like Like x 1
  20. I wonder if Jay had some special training to keep so cool and calm. I need some of the same, sometimes.
     
    • Like Like x 1