I will favourite this mod for when i get this game thank you
A few of you were asking for it so here it is. Also added the edited lines so you can add it to your own mods as well.
They are in the edited lines part of the postwhich parameters have you changed in the xml file ? i have a modded xml file....
ah ok . thank youThey are in the edited lines part of the post
I assume this will be translated to your language so sorry if it doesn’t make any sense. I personally don’t find the issues you speak about. With simulation damage there are about 1-3 DNFs in 50% races not taking into account engine failures etc. The realistic setting aims for about 5 DNFs but this is VERY dependent on the track. Sometimes on tracks like Jeddah, if the AI oversteer they hit a wall and DNF which I can’t help but in tracks like France it relies more on two cars crashing together as there is a lot of run off area in these tracks. If you are running 50% or 100% races then realistic is what you need but if you are playing 25% then try medium but if a lot of cars DNF then use realistic. 5 lap races should be done on medium in my opinion. If you only want a very small amount of DNFs each race then the in game simulation damage is probably what you need, not this mod.the mod is good. there are a lot of gatherings, 8-12 cars remain. Without mods, there are almost no gatherings. Preferably 1-3 gatherings. Sorry for the translation, Google translator is used
don't change them just the mytem ones and the normal onesthe fom car xml file to which files to change
It's probably because the mod isn't compatible with the latest update. May need a little mod update from the creator.hi @hrry the mod doesn't seem to work now I'm using realistic it used to give 1 to 3 dnf but now I don't even get one
nope the values are all correctHi, it may be because the game had an update. These updates overwrite the files to apply the update and therefore remove any performance mods or car liveries so you need to reinstall the mod and perhaps make a backup of the 2022_asset_groups files so that next time this happens you can just paste that one in.
Yes, but the mod files are completely outdated, because the last update of the mod was on July 20 on version 1.05. After that, Codemasters completely changed all engine characteristics, gearbox parameters, component wear, etc., and the mod still contains all the old values from 1.05.nope the values are all correct
Although this sounds a bit stupid I have more important things to do in life and this just never seems to make it to the top of the priority list. If anyone would like to pick up where I left off then feel free. I believe this mod needs updating (because the game has updated) so if anyone would care to do that and reupload it as their own then I don't mind. Thanks