Check your Mip Bias value. In your Xpacker it can be found in your Materials tab found at the bottom right, you can change it value for each type of map you use & It's also in your BTB, under Edit Materials, which can be changed under the Textures tab.
The lower the Mip Bias value such as -4 the sharper the image, the higher such as default value of 0 the blurrier.
I think you could use alpha on the sheep.
you deserve some sort of award. Thanks for making me smile.Omg, look at my sheeps !
There are two possible material transparency settings: Chroma and Alpha. Chroma, which your sheep and grass are using, is the worst but most reliable. Alpha looks better but there are rendering issues when one alpha texture is behind another - the game will have trouble deciding which one to draw first. I think you could use alpha on the sheep.
There are two possible material transparency settings: Chroma and Alpha. Chroma, which your sheep and grass are using, is the worst but most reliable. Alpha looks better but there are rendering issues when one alpha texture is behind another - the game will have trouble deciding which one to draw first. I think you could use alpha on the sheep.
The one in yer current track folder, of course.