Download: Anach's Campaign Mod 1.2b
Downloads: A new file has been added by Anach:
Anach's Campaign Mod 1.2b
Name: Campaign Mod
Game Version: NFS Shift 1.1
Version: 1.2b
Date: 12/10/09
Author(s): Anach
Forum: http://www.tassyp2p.tk
Homepage: http://www.anach.tk
Details
=======
In this mod I have doubled all required laps for standard race types. I have not touched driver duel timeattack, drift or endurance races.
As part of an ongoing Campaign overhall, I have also reduced the incoming cash flow from races by half. This is to make the game more challening and owning cars more rewarding (From effort.)
I've done away with rolling starts for races, as I find that when starting from a rolling start, I tend to end up off to one side of the track, in a collision, or in the wrong gear. Now all races start from a normal Starting Grid.
I have removed the objective that requires the player to "Spin out" opponents during a race, as I found this was an almost impossible task on Pro mode, especially if you are trying to win the race. All "Spin out" objectives are now "Master Corners" type objectives.
As of v1.2, The required points required to level up have been doubled, and the required stars to unlock tiered events has also been doubled. Oddly, the doubling of points seems to fit better with the amount of points won, which makes me believe they may have originally intended to have it this way. However, both these adjustments are provisional as I havent had time to test them thoroughly or sit down and do the math to make sure all events are actually unlockable, due to getting married on the weekend (10th of the 10th), so for now, I have released as is to give my testers (you) time to help me out
Install
=======
To install this you need to unpack your NFS Shift files - http://forum.racedepartment.com/need...nfs-shift.html
You also need to use the Generic Mod Installer, as certain files need to be removed in order for this mod to work correctly . The Mod installer will do this and create a backup of your existing files. http://forum.racedepartment.com/need...installer.html
1. Extract this archive to your NFS SHIFT root folder.
2. Run the Generic Mod Installer and install this mod.
3. To uninstall, run the Generic Mod Installer and remove this mod.
Known Issues, Conflicts or Bugs
====================
-none
History
=======
1.0, 03/10/09
- Initial release.
1.1b, 08/10/09
- Added reduced (half) cash rewards for all races.
- Changed all rolling start races to normal Grid.
- Changed "Spin out Opponents" type objectives to "Master Corners" objective.
1.2b 12/12/09
- Doubled the XP required to level - provisional (see above)
- Doubled the Stars required to unlock events. - provisional (see above)
Licensing/Legal
===============
You can do whatever you want with this mod but all I ask in return is that
you give me credit if you distribute any part of this mod.
Downloads: A new file has been added by Anach:
Anach's Campaign Mod 1.2b
Name: Campaign Mod
Game Version: NFS Shift 1.1
Version: 1.2b
Date: 12/10/09
Author(s): Anach
Forum: http://www.tassyp2p.tk
Homepage: http://www.anach.tk
Details
=======
In this mod I have doubled all required laps for standard race types. I have not touched driver duel timeattack, drift or endurance races.
As part of an ongoing Campaign overhall, I have also reduced the incoming cash flow from races by half. This is to make the game more challening and owning cars more rewarding (From effort.)
I've done away with rolling starts for races, as I find that when starting from a rolling start, I tend to end up off to one side of the track, in a collision, or in the wrong gear. Now all races start from a normal Starting Grid.
I have removed the objective that requires the player to "Spin out" opponents during a race, as I found this was an almost impossible task on Pro mode, especially if you are trying to win the race. All "Spin out" objectives are now "Master Corners" type objectives.
As of v1.2, The required points required to level up have been doubled, and the required stars to unlock tiered events has also been doubled. Oddly, the doubling of points seems to fit better with the amount of points won, which makes me believe they may have originally intended to have it this way. However, both these adjustments are provisional as I havent had time to test them thoroughly or sit down and do the math to make sure all events are actually unlockable, due to getting married on the weekend (10th of the 10th), so for now, I have released as is to give my testers (you) time to help me out
Install
=======
To install this you need to unpack your NFS Shift files - http://forum.racedepartment.com/need...nfs-shift.html
You also need to use the Generic Mod Installer, as certain files need to be removed in order for this mod to work correctly . The Mod installer will do this and create a backup of your existing files. http://forum.racedepartment.com/need...installer.html
1. Extract this archive to your NFS SHIFT root folder.
2. Run the Generic Mod Installer and install this mod.
3. To uninstall, run the Generic Mod Installer and remove this mod.
Known Issues, Conflicts or Bugs
====================
-none
History
=======
1.0, 03/10/09
- Initial release.
1.1b, 08/10/09
- Added reduced (half) cash rewards for all races.
- Changed all rolling start races to normal Grid.
- Changed "Spin out Opponents" type objectives to "Master Corners" objective.
1.2b 12/12/09
- Doubled the XP required to level - provisional (see above)
- Doubled the Stars required to unlock events. - provisional (see above)
Licensing/Legal
===============
You can do whatever you want with this mod but all I ask in return is that
you give me credit if you distribute any part of this mod.