Plenty of the sims of today have a raft of exceptional quality free and payware mods, but why do we rarely see these in use online? We've tried modded content in our racing clubs here at RD and the numbers just plummet through the floor within one or two events, despite some mods having over 100,000 downloads in our modding section. Why? Why do open servers on highly moddable games like Assetto Corsa rarely stray away from default content? From my positon I see plenty of cars and tracks getting the download treatment, but rarely does the opportunity to take these online against my fellow sim racers appear, and when it does the desire just doesn't seem to be prevalent in the community to make use of the content. I want to know what you folks think are the stumbling blocks. Is it mod quality? Do you find installation of said content difficult? Mismatches online cause you problems? Share with us your thoughts, solutions and workarounds to the perceived black art that is modded content in sim racing. While I have you on the subject, for those of you who haven't seen it yet check out this mega useful video from the awesome @Shawn Jacobs: So for the topic on conversation this week we ask: Mods in sims, do you have an appetite to play these online and why does the number of downloads far outweigh the open servers with modded content? Have fun debating folks and have a great weekend! Sim Racing Is Awesome.