General Discussion

Everything related to trackbuilding and BTB in general, don't have to be a question. Post tips, discuss..

EDIT: Since i got top post, i'll use it.. Threads that are not stickied but almost should be, now that we got the forum update fnished (AFAIK) and link addresses won't change it's time to re-arrange all the info we got here. Send a PM and i'll add more threads.

Community XPacks: http://cream.galleria.fi/BTB/XPacks/

Important threads:
Race07 material names: http://www.racedepartment.com/forum/threads/race07-materials.46345/
rFactor2 track technology: http://www.racedepartment.com/forum/threads/rfactor-2-track-technology-notes-released.45530/
Objecys to BTB Terrain- zaxxon method: http://www.racedepartment.com/forum/threads/objects-to-btb-terrain-zaxxon-method.23609/
Open source and uncomplemented projects: http://www.racedepartment.com/forum/threads/open-source-uncompleted-projects.23564/
 
Do you have any unusual objects? Say a humungous terrain object? If so try moving that file to another folder and trying again. If not, try moving some group of .gmts and reloading. Keep moving .gmts between your track folder and the other folder and eventually you should be able to narrow it down and load without getting any errors.
 
RRRe_teaser_locations.jpg
 

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What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


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