Game Stock Car 2012 v1.20 Update Released (Includes Cascavel)

Renato Simioni

Reiza Studios
The v1.20 update package (for those who already have Game Stock Car 2012 v1.10 installed):
http://docs.xtremerpm.org/Sims/GameStockCar/Digital/gsc2012_v120_update_Digital.exe

MIRROR:
ftp://88.191.95.69/sim-racing-evolution.fr_root/jeux/GameStockCar/gsc2012_v120_update_Digital.exe


Full GSC2012 v1.20 Installer:
http://docs.xtremerpm.org/Sims/GameStockCar/Digital/GSC2012_V120_Digital_Setup.exe
http://docs.xtremerpm.org/Sims/GameStockCar/Digital/GSC2012_V120_Digital_Setup-1.bin
http://docs.xtremerpm.org/Sims/GameStockCar/Digital/GSC2012_V120_Digital_Setup-2.bin

MIRROR:
ftp://88.191.95.69/sim-racing-evolution.fr_root/jeux/GameStockCar/GSC2012_V120_Digital_Setup.exe
ftp://88.191.95.69/sim-racing-evolution.fr_root/jeux/GameStockCar/GSC2012_V120_Digital_Setup-1.bin
ftp://88.191.95.69/sim-racing-evolution.fr_root/jeux/GameStockCar/GSC2012_V120_Digital_Setup-2.bin

For DVD owners (should be relevant for brazilians only):

V1.10 to V1.20 Update package:
http://docs.xtremerpm.org/Sims/GameStockCar/DVD/gsc2012_v120_update_DVD.exe

MIRROR:
ftp://88.191.95.69/sim-racing-evolution.fr_root/jeux/GameStockCar/gsc2012_v120_update_DVD.exe


Full DVD V1.20 Installer:
http://docs.xtremerpm.org/Sims/GameStockCar/DVD/GSC2012_V120_DVD_Setup.exe
http://docs.xtremerpm.org/Sims/GameStockCar/DVD/GSC2012_V120_DVD_Setup-1.bin
http://docs.xtremerpm.org/Sims/GameStockCar/DVD/GSC2012_V120_DVD_Setup-2.bin

MIRROR:
ftp://88.191.95.69/sim-racing-evolution.fr_root/jeux/GameStockCar/GSC2012_V120_DVD_Setup.exe
ftp://88.191.95.69/sim-racing-evolution.fr_root/jeux/GameStockCar/GSC2012_V120_DVD_Setup-1.bin
ftp://88.191.95.69/sim-racing-evolution.fr_root/jeux/GameStockCar/GSC2012_V120_DVD_Setup-2.bin


INSTALLATION: Just point this installer to your GSC2012 install folder, overwriting files if prompted.


Main changelog from version 1.1:

[General]
Refuelling option added for the Stock V8, Camaro SS, Mini and Formula 3;
Adjusted grip levels on run-offs, grass and gravel to minimise corner cutting opportunities;
Adjusted trackside cameras to correct texture flickering on long distance shots;

[Mini Challenge]
Several minor physics adjustments;

[Formula Reiza]
Corrected Scuderia Maranello bug;

[Tracks]
Added Autódromo de Cascavel;
Adjusted Velopark to mimise corner-cutting opportunities;
Adjusted Santa Cruz do Sul to minimise corner-cutting opportunities.


Enjoy!
 
Thank-you for the fantastic update to all at Reiza. Cascavel is an awesome track and it's great to see we can have a re-fuelling option again. :thumbsup:

Of the few non-password protected multi-player lobbies that are available I get many mismatches when trying to join with a friend (rfm mismatch is one that I can remember). Is that due to these servers running earlier versions of the game do you think? I'm just not savy enough to figure out the whole port forwarding thing so I can host my own V8 server (despite many frustrating attempts over the last few hours:unsure: ).

Is it possible that we could use one of the passworded servers when no-one else is using it and just leave if we are asked to or when someone else joins?

Anyway, thank-you again for the new pressies. :)
 
Didn't want to make a new thread for this, but was curious if I'm supposed to be seeing other player's vehicles on the new Cascavel track in multiplayer as a grey car with 'temp' written on the side of it?
I can't get into any other servers with people playing due to mis-matches to verify that it's only limited to Cascavel.
 
Must be as it was all wrong in the previous version where the Mini consumed so much fuel you would think it had a V8 muscle car engine under the tiny hood :)

Its just a small 1.6 liter turbo engine so a lower fuel consumption would be correct I think.
 
What's the point of having two versions of the same track? I mean Interlagos 1, 2 and Curitiba 1, 2. Is there any difference?

no differences, it's a trick for get over the limits of gmotor engine, the real championship goes there 2 times, and this is the trick for create the championship, because in gmotor it's not possible to have the same track in the championship file
 

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