PC1 Dynamic Road under development

We'll all have grown old and died by the time they "feel it's finished"

No doubt by 2018 we'll be hearing the great news about random insects that land near the appropriate flowers in the track-side vegetation that have a random chance of landing on the top of aggregate chunks and when squished, the following driver loses 0.1% of grip.

Then the evaporation of the insect liquids reduces the track temperature at that point over the next 5 minutes.

It's these features that I'm most excited about. Also how insects getting squished on the body work impacts the aerodynamic efficiency during an endurance race.


And lets not even talk about the hitting of rain drops in heavy rain slowing the car down.

:D
 

Latest News

What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


Results are only viewable after voting.
Back
Top