British development team Codemasters have announced F1 2015 The Game, it's their first next-gen Formula One racing game for Windows PC, XboxOne and the Playstation 4. F1 2015 will be based on a "brand new version of the proprietary EGO engine" and promises a "significant step forward in the physics-based handling model of the game", including a completely new tyre physics model. We can only hope that thi means that the title will have a stronger emphasis on simulation, as this is supported by the new Pro Season mode, which will challenge the players to race a full season on the most realistic settings. Here's what game director Paul Jeal had to say about the new physics model: "The handling is a vast improvement from our previous games. In particular our new tyre model is a superb step forward towards realism, letting you explore where the limit is and allowing you to instantly feel much more connected with the car. You can now experience the changes in grip caused by temperature changes, wear, car set-up, debris and weather conditions". F1 2015 will also feature a full championship season mode, an online practice mode and will include the 2014 season as a bonus. It seems like Codemasters is still busy modeling the new cars, and that the game will be updated as the real life F1 season goes on. F1 2015 will be available on June 12 on PC, PS4 and Xbox One. Do you think Codemasters can find a renewed strength on their next-gen titles? Sound off in the comments!