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Assetto corsa 1.2 CHANGELOG soon! (1/2 days)

Discussion in 'Assetto Corsa' started by Mike85, Jul 19, 2015.

  1. Mike85

    Mike85

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    After a live chat with Stefano Casillo, It has been revealed that most improvements of the upcoming 1.2 update for Assetto Corsa will touch Multiplayer (remade almost from scratch) and A.I (artificial intelligence) plus a lot of new features and further improved handling model!

    We should expect the update to be available within 2 weeks while the changelog should be available within 1-2 days.
     
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  2. TobiasR

    TobiasR
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    You're making me all giddy. Can't wait for the MP improvements.
     
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  3. Mike85

    Mike85

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    you can watch live and chat streaming on youtube. Please hurry! You can still ask something there! :)
     
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  4. TobiasR

    TobiasR
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    Unfortunately, I can't use chat because I'm from Germany and there's some issues with YT livetreams. Anyways, I don't have any questions that haven't been asked before :p
     
  5. Mike85

    Mike85

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    the new A.I. is really impressive! It's much more alive than before! Stefano is showing it right now
     
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  6. Mike85

    Mike85

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    A.I. will now overtake easily!!! and very naturally! p.s. I can see it from live streeaming
     
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  7. Nathaniel Dwayne Hale

    Nathaniel Dwayne Hale

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    thanks for posting this, it's really interesting! :)

    Btw, stefano has said that the MP improvements wont be any core changes, but just adding features. So I don't think there will be any fundamental improvements to the netcode?

    Also, I was really surprised that zandvoort isn't laserscanned. That's a shame.
     
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  8. yusupov

    yusupov

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    wait, what??? its not?? i thought that was the rule for official tracks...seriously disappointed.
     
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  9. Mike85

    Mike85

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    the update should be available end July.. lets hope beta-testing won't take much
     
  10. JoelGL

    JoelGL

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    Like Christmas again! But I'm not sure about the same netcode.
     
  11. Mike85

    Mike85

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    The netcode won't be the same. He already stated that.
     
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  12. Mike85

    Mike85

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    multiplayer collisions will be the same..... :-( ''don't hit other people'' - he said..
     
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  13. Blotto

    Blotto

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    I find it very interesting to see what he does and how he does things. How problems are presented and how things are dealt with. He is very open about it all.
     
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  14. paracletus

    paracletus

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    zandvoort wasn't scanned.... that's a surprise.
    free ones not scanned, paid dlc are scanned looks like the way it is.
     
  15. snyperal

    snyperal
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    I'm pretty psyched about this and i have no idea what to expect.
     
  16. Nathaniel Dwayne Hale

    Nathaniel Dwayne Hale

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    the changelogs have leaked. nothing special really. definitely not up to the hype imo
     
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  17. Mike85

    Mike85

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    link? PM if possible. thanx :)
     
  18. Ho3n3r

    Ho3n3r

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    Same. MP improvements will likely determine whether I uninstall it in the coming weeks.
     
  19. TobiasR

    TobiasR
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    Stefano shows the changelog in this video from 2min onwards. I would post the timestamp but for some reason it won't let me.
     
  20. xnorb

    xnorb
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    I didn't see big problems with the netcode yet except the expected warping of guys with a bad connection (they should get an auto-kick for high lost-packet count)

    AI: Well, as i don't care a lot about streetcars, that career mode isn't really of interest for me and for my offline races i got GSCE ;)

    Wasn't Zandvoort expected for june?
    And it not being laserscanned, well, as long as it's really well done and accurate, i don't care that much about it. Remember: Laser scanned tracks aren't something new, the racing sims use that date since many years - it's the interpretation of that data which determins the outcome.
    (interpretation = optimization done on the track mesh)

    I'm mainly interested in MP improvements, although i don't think Kunos has the balls to patch the things in i'd like to see to provide cleaner racing ;)
     
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