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Current version : 1.3.2 (28/02/2017) -- Please read instructions and FAQ below before posting.
Please do not use my work nor upload it somewhere else without my permission.

This mod is composed of a Base and a Layer. You need both in order to have the full mod.

LAYER MOD INSTALL INSTRUCTIONS (STEAM) - Thanks to @Paxon

1. Go to the MM Community Hub in your steam client.
F2YVIDI.png


2. Go to the workshop.
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3. Search the workshop for "enzoli".
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4. Find the "Layer" mod and click it.
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5. Click on the subscribe button.
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6. Make sure the mod is active in your in-game workshop.
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You're done. :)

You can proceed the same way for my other mods you found on step 4.
BASE MOD INSTALL INSTRUCTIONS (WINDOWS)
  1. Download PART1 and PART2 on your computer. Both parts are necessary.
  2. Right-click MM 2016 Mod 1.x.x.part1.rar and uncompress it.
  3. Part 2 will be uncompressed automatically. You should now have a folder MM_Data with the installer right next to it.
  4. Launch the installer and follow instructions.
If the installer does not work for you, simply copy/paste the MM_Data folder into your Motorsport Manager folder.
BASE MOD INSTALL INSTRUCTIONS (MAC) - Thanks to Mr Peugeot and Alon2o
    • Download PART1 and PART2. Both parts are necessary.
    • Create a folder anywhere and put both mod files in this new folder
    • Open Part_1 of the .rar file with an extractor (I use The Unarchiver but I’m assuming any upzip program will work)
    • Don’t worry about Part_2. The extractor will have included that without you seeing it.
    • You will get a folder called MM_Data.
    • Open finder
    • Command + Shift + G
    • Library / Application Support
    • Click on go
    • Steam
    • /Steamapp
    • /Common
    • /Motorsport Manager
    • Right click
    • View the contents of the package
    • Home
    • Resources
    • Data
    • Replace the resource.assets file with the one in the MM_Data you obtain in step 5.
    • Open StreamingAssets folder
    • (Download and in data)
    • Then replace only the Champ1.bk2 files
    • Champ2.bk2
    • Champ3.bk2
    • And replace the TeamIntroMovies folder

FAQ:
- After I installed the mod, the drivers, teams and staff are fake and all logos are original ones.
You didn't activate the mod "layer" on the Workshop. Please do so as stated above.
- My game crashes during or after launch / I get a black screen then nothing.
Make sure you run the last version of the game on steam.
Go to Steam then right click on Motorsport Manager>Properties>Local Files>Verify integrity of game cache. This will synchronize your game to server version which is always the last version available.

- I don't see the car liveries. Rest is working fine.
Liveries do not work in 2d Mode. Turn on 3d mode.
- How can I change logos/team names/... myself?
Download Unity Assets Bundle Extractor and open resources.assets with it. Extract textures or textassets with the "plugin" button on the left. Modify things and import file back using the same "plugin" button.
Logos are in logos1@1080. Practice and Quali Times are in simulationsettings.

INCLUDED:
196 real drivers with real bio/abilities/physics and tweaked traits, potential, marketability, fan and sponsors popularity...
30 real teams with correct infos, location and logos in ...
3 real competitions : F1/GP2/GP3 (GP3 is made of gp2, gp3 and Formula 3 teams)
Real names, bio, physics and tweaked abilities for chairmans, team principals, engineers, mechanics.
Real free Team Principals and many real free engineers/mechanics
Real Medias, Journalists, Celebs with correct physics and real F1 president
Real sponsors and longer contracts
Real names for tracks
Real equipment colors and logos on hats
Real liveries for F1 teams
Real Engine and Fuel Suppliers
Real Tires for cars
Many other tweaks to bring a maximum of reality
See updates changelogs for lastest features
 
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no worrys...i think that is splendid news. I know its pane for the modders... but anything which improve the game is welcome. Talking of.... not that i regret spending 8 euros for GT pack....but somehow, its not very thrilling for me....
 
I have not got the gt pack yet more into the f1 gp tbh probably get it in the next few days mind i dont know the gt side of motorsport if i tell you the truth only just got back into f1 this season because of the changes after years not being intrested
 
I love and use your mod but out of interest, why don't you add your liveries to the workshop? I'm assuming its time consuming but thought I would ask anyway. Thanks!
The liveries I made before WS were using a different template size. It doesn't work through the workshop.
For the 2017 mod, my liveries will be made for Workshop.

Guys, I just saw that they mixed GT drivers with Formula drivers.
It's a real mess and I have to revamp the drivers file.

I'm a bit loss. There were 196 drivers before update. 90 were assigned to a team and 106 were free to hire.
Now, 152 are assigned to teams and only 50 are free drivers to hire...
So here are 2 options :
- Kill 50 free drivers and leave fake drivers in GT
- Place those 50 drivers in GT

I know you guys would rather a third option where I would put real GT drivers in those seats but that's not an option right now.
Instead I plan on stopping GT drivers being hired in Formula and same thing the other way.

I haven't look at staff yet but I fear the same problem. It's going to take time.
 
So here are 2 options :
- Kill 50 free drivers and leave fake drivers in GT

You can do this. But pleeeease dont delete Mr. Kubica. Haha

- Place those 50 drivers in GT


Would like the second options more.

third option ....that's not an option right now.


Ok no problem! Take it easy! But are you sure? We can help you to spot this 50 drivers and discuss the rankings. I would start today.
(Just asking) :)




 
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