GTRevival Shows Two "Eye Candy" Group C Cars

GTRevival Group C Jaguar XJR-9 Nissan R89C Interlagos.jpeg
Not much is known yet about the content that is going to be in GTRevival, but new teaser images should pique the interest of many sim racers: Straight4 Studios Head Ian Bell has shared two Group C cars in action at Interlagos, which could hint at where the upcoming sim is going.

Image credit: Ian Bell/Straight4 Studios

When the first in-engine shot of an Audi R8 LMS GT3 Evo II were published, concern about GTRevival - not GTR Revival, as the WIP title of the sim used to be initially - being "yet another GT3 sim" started to appear in some sim racers. They were quickly put to rest via a screenshot of the interior of a Ferrari 550 GTS Maranello - a GT1 vehicle that was present in the past GTR titles that much of the Straight4 team had been involved almost 20 years ago.

The latest images again have a connection to past titles of the team, as both the Jaguar XJR-9 and Nissan R89C were present in Project CARS 2 that Bell's Slightly Mad Studios created. The Group C sports cars can be seen at Interlagos, with the Jaguar trailing the Nissan through the S do Senna in an "eye candy" post made by Bell.


Throwback to Project CARS 2 Content​

Project CARS 2 featured a deep Group C grid rarely seen elsewhere, with the Porsche 962C and Sauber C9 joining the XJR-9 and R89C. All four cars also had Le Mans longtail versions available. Additionally, the Nissan GTP ZX-Turbo could be found in the class, although this was not a Group C car but was placed in the category in order to avoid it having no competition. It was the only vehicle in the category that did not feature a longtail version.

Considering the upcoming sim's title and the three historic cars that have been shown thus far, coupled with polls about which series GTRevival should feature including the likes of the 1973 World Sportscar Championship, it feels like Straight4 is aiming to create an hommage to endurance racing through the ages. This would open the door to even more exciting content for both cars and circuits - we do not know about you, but the thought of properly-simulated sports car races from the 1950s or early 1970s certainly gets us all excited already, as premature as that may be.

GTRevival Group C Jaguar XJR-9 Interlagos.jpeg

"Eye candy" certainly describes the monstrous Group C cars from the late 1980s well - and likely makes sim racers curious about what else GTRevival is going to have in store. Image credit: Ian Bell/Straight4 Studios

As Bell stated in his recent interview with OverTake, GTRevival is not going to feature just one championship. The Straight4 CEO also hinted at the GT3 Audi simply being a test mule that does not imply anything about the content in the sim. The studio is aiming for a release in late 2024, with GTRevival being available on PC and current-gen consoles.

Your Thoughts​

How do you like the Group C screenshots? What type of content would you like to see in GTRevival? Let us know in the comments!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

It's casual if the collection of physics aren't correct...

Accuracy matters and that was very lacking throughout the series... Hence casual...
Casual has a totally different meaning from inaccurate.
In any case, all sims have pretty blatant inaccuracies in their physics to anyone who knows about real car physics.
Therefore, following your reasoning they are all casual, right?
Pretty laughable way of thinking for me.
 
Except the pCARS series...

I know this because I've looked in many pCARS 2 physics files which have horrendous errors...

Might as well play mario kart...
So all the other sims "perfect" then?

If you cannot comprehend the difference between a development process that doesn't even bother trying to be realistic, and games that try to be realistic but fail in some way.......then I just don't know what to say other than I'm hovering over the block option to not read such daft opinions ever again.
 
Premium
Except the pCARS series...

I know this because I've looked in many pCARS 2 physics files which have horrendous errors...

Might as well play mario kart...
You seem like you know what you're talking about with physics, so can you give me one or two examples of these horrendous errors that you refer to...
Just show me the code that's wrong and tell me why it's wrong, and then show me your correction of it... and if possible show before and after video clips (you never know you might get spotted for a job).
Then you can prove that you stand head and shoulders above these useless devs that can't do physics, instead of just another disgruntled poster.
 
Many comments from sim racers echoing a slightly rejiggered tagline:


SPOILER in case you didn't get the drift:

We will whine before (and after) its sell time, no?
 
If a decent developer could please finally recreate a proper amount and variety of Group C cars BOP'd in a sim/game (and some 80's/90's track variations!) we could all die happy. AC has a ton of Group C mods but not many are high quality :coffee:
If GTRevival has a strong focus on Group C, IDGAF if it's Ian Bell, I will preorder it for me and all my homies.
If I can ask for one more thing: give me some 80's IMSA GTOs to run with the Group C's! I know they didn't necessary race in the same races (GTP w/ Camel Lights, GTO with GTU), but I can pretend for simplicity. Heck, give me the 3 best GTOs and the 3 best GTUs. I don't need 9 more GT3...
 
Premium
You sure about that? I assumed a partnership with Reiza was because he wanted to use the AMS2 engine?
Reiza licensed the engine which I imagine doesn't include the ability to license on to another company otherwise would be an easy way to generate money.
 
straight4 studios probably loving the free publicity as any post about this project seems to attract many comments be it good or bad.

cautiously optimistic we get a great sim with an actual game wrapped around like GTR 2 and not an endless science project.
 
Looking back to the photo that started this thread, I've always been a fan of the Jags, but, I just cannot stand enclosed rear wheels. Many cars used them back then, they probably made sense, but it just looks sooooo wrong to me.
 

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