Essential Mods You Need To Play GTR 2 in 2023

GTR2 Essential Mods 2023.jpg
GTR 2 is still a popular game. But a dedicated modding community has transformed it into an unrecognisable beast. Here are the most essential mods you need to play GTR 2 in 2023.

Image credit: Simbin Studios

Spiritual successor is a term many a sim racer uses to describe some of the most talked about games currently on the market. In fact, Assetto Corsa, ACC and GTRevival are all said to be spiritual successors to an famous game from the past: GTR 2.

The official FIA GT racing game paved the way for more recent games in a number of ways. GTRevival is an upcoming title by the same core team that formed SimBin, the GTR 2 developers. Assetto Corsa Competizione is the official racing game to the SRO GT World Challenge, a descendant of the FIA GT Series in its own way. Finally, Assetto Corsa took the baton as the most moddable title on the racing game market.


But that is not to say that GTR 2 is a dead product in 2023. It is still available to purchase on Steam, and with some special mods, it can rival the quality of modern sims. Keep reading to find out what those mods actually are in our guide to essential mods to play GTR 2 in 2023.

GTR 2 Update 1.1 In Mod Form​

As aforementioned, GTR 2 is still a popular title. Despite its age, having released in 2006, it is still available to purchase on the Steam Store for PC. One can pick the title up for around 8€ at its standard price. However, it regularly goes for discounted prices below the 5€ mark.

However, to remain on Steam, the developers have had to make concessions over the years. When the game was created, licencing deals for Ferrari and Porsche models – which make up a large amount of the base game content – were for a limited time. As a result, to stay on the market, the cars were removed from the title. Today, if you buy the game, you will only have access to the more niche models from the likes of Saleen, TVR and Lotus.

Ferrari and Porsche in GTR 2.jpg

Ferrari and Porsche return to GTR 2 thanks to Update 1.1 and No-CD Patch. Image credit: @GTR233 / Simbin Studios

Thanks to the RaceDepartment community however, one can still complete the 2003 and 2004 FIA GT grids. The v1.1 Patch for GTR 2 reinstates all missing content, including the Ferrari and Porsche models from both the GT and N-GT classes. It also brings a few minor bug fixes, much like any game patch.

No-CD Patch​

It is worth noting however that, after downloading the v1.1 patch, one will be met with a launch warning. In fact, the Steam version of the game is not designed to run update 1.1. As a result, the No-CD Patch works in unison with the aforementioned update.

Install the No-CD Patch and your game will run just like it did before, except this time, with the Ferrari and Porsche additions from v1.1.

Much like most GTR 2 mods, the No-CD Patch simply requires a drag and drop procedure. Copy the downloaded files and paste them to your GTR 2 install folder. Hit ‘Replace Files’ and you should notice a new shortcut for the game. Make sure to open the game via this new shortcut rather than your Steam Library.

GTR 2 Essential Mods: SHO Competition​

Now the game is fixed, to its former glory, it is time to modernise it. On RaceDepartment, one can find a number of impressive mods to enhance GTR 2. However, some of the best creations have to be from RD user @Shovas, behind the SHO Competition collection.


The SHO Competition mod exists in two forms for GTR 2; one tackling the Force Feedback, another addressing AI issues.

In fact, the AI mod provides a number of tweaks to its functioning. A lot of the strange behaviour from AI on base content tracks disappears after installing the SHO Competition AI mod. Everything from early braking, strangely slow corner speeds and racecraft oddities are all far less frequent thanks to the mod.

Shovas FFB collection essentially provides a number of settings files to prevent players spending hours fine-tuning. However, it also brings a number of enhancements to the depth of Feedback. As a result, this already immersive title becomes even more so.

GTR 2 Anniversary Patch: All Mods In One​

Scrolling through the RD mod list for GTR 2, one will notice a number of new shaders and graphical tweaks. But with so much to choose from, pin-pointing the perfect mod for one’s needs can be tricky.

GTR 2 Anniversary Patch overhauls rain graphics.jpg

GTR 2 Anniversary Patch brings many graphical enhancements, including rain. Image credit: @GTR233 / Simbin Studios

However, there is an all-in-one mod to beautify the game. The GTR 2 Anniversary Patch was first released in 2018 and last updated in 2022. It combines a vast number of mods in one overhaul of the game. In fact, all four aforementioned mods feature in this collection. However, it also comes with graphical shaders, physics tweaks, improved car and track models and more.

As a result, the download is rather sizeable and can take its toll on lower end systems. Therefore, for those looking to experience GTR 2 in its original form, this hefty install may not be the way to go. Those looking to transform the game into a massive title, ready to run the plethora of car and track mods available, this mod is essential.

As part of the collection of mods in this Anniversary Patch is also the 4GB Patch, allowing the game to use 4GB of virtual memory rather than the original 2GB. Crucial for running larger grid sizes and at longer tracks, this small tweak will transform your GTR 2 experience.

What essential mods would you recommend for GTR 2 in 2023? Tell us on Twitter at @OverTake_gg or in the comments down below!
About author
Angus Martin
Motorsport gets my blood pumping more than anything else. Be it physical or virtual, I'm down to bang doors.

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Premium
As I have a rig configured predominately for VR, the Crew Chief plugin is kinda essential for me :)


Not just VR though, has some other nice tweaks too...
 
The exhaust note of that BMW GTR to this day is still stuck in my head.
It was game changing in simulation.
 
As I have a rig configured predominately for VR, the Crew Chief plugin is kinda essential for me :)


Not just VR though, has some other nice tweaks too...
Totally agreed. With some tweaking, it runs so nicely and crispy-sharp in VR!
 
Premium
I bloody love this sim, and the crew chief mods (such as VR support) and the still active modders just pull you back into it again. I know it can look a bit dated but, sim racing isn't all about the looks,. GTR2 feels a lot better than some modern sims and the fact it runs so well on moderate hardware is a bonus too.
 
As I have a rig configured predominately for VR, the Crew Chief plugin is kinda essential for me :)


Not just VR though, has some other nice tweaks too...
Is it hard to set the VR working? I had it physically, thinking in buy it again on steam when I saw VR was possible. Thanks!
 
Premium
Can't say I still play GTR2 today, but GTR2 will always remain one of the top-five racing sims I have ever owned. So many of today's sims are only recently including features that GTR2 incorporated in 2006. For my part, the Power & Glory mod was a must-have addition that brought all the GT Legends content, and more, into GTR2.

GTR2: An absolutely indispensable title in the annals of motorsport simulation.
 
Premium
GTL-GTR2 has seemingly been overlooked, to be honest I've emptied most of the original GTR2 content and filled it with 50-60 gig of historics, and a hundred or so tracks many converted from GPL.
Adding more cars and tracks is easy and won't generally mess with GTL-GTR2 content, it brings me much joy, even a car like the DB2/4 with no (blacked out) interior is enjoyable for me.
 
Staff
Premium
Is it hard to set the VR working? I had it physically, thinking in buy it again on steam when I saw VR was possible. Thanks!
It's a while since I did it, but I don't remember anything too arduous, just the usual playing around to get things to work well. If you hit any problems, ping here or the CC forum and I'm sure someone can chip in with advice!
 
For anyone who has never tried GTR2, I highly suggest you buy it for cheap on Steam during the Winter Sale and give it a try. Still great experiences to be had!

Also, the RaceDepartment forums for GTR2 are still active, with helpful experts like Shovas, jgf, and Iron Wolf. So if you run into any trouble or have questions, you can ask there! :)

FYI in addition to mods hosted on RaceDepartment, there are also a wide diversity of mods hosted on other sites like esportracing [dot] de. Those sites often contain mods of varying quality, but there can be some real hidden gems. For example, I recently found a DTM 2005 mod that is a ton of fun – and as is often the case, all the period-correct tracks for the season are available for GTR2.
 
> Is it hard to set the VR working? I had it physically, thinking in buy it again on steam when I saw VR was possible. Thanks!

VR in Crew Chief GTR2 Enhancements Plugin is like an onion, so answer kind of depends on how deep you want to go.

The very basic SteamVR OpenVR setup involves copying 3 files, and setting a value in CrewChief.ini file. This mode is good enough if you do not run large grids

However, then there are other levels:

* Vulkan VR via special fork of DXVK

* Vulkan OpenXR mode for headsets with with 32bit OpenXR support (not all do).

* Most recent addition - full ReShade support in VR, including depth based effects.

Everything you need to know is in the plugin manual.

One disclaimer: on some PCs this does not work, most notably I noticed people with AMD cards seem to have issues. But I think then you can simply refund the game if that is the case.

Lastly, this not a "VR plugin". VR support is just a small part of this plugin - it does much more even if you don't enable any features in it.
 
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As I have a rig configured predominately for VR, the Crew Chief plugin is kinda essential for me :)


Not just VR though, has some other nice tweaks too...
CrewChief is also a requirement for reliably good FFB as it removes the hZ calculations from being tied to the framerate and instead makes them independent values (think how ACC or most other modern sims do it). The difference is absolutely night and day :) Plus tire flatspotting, proper gearbox simulation, the aforementioned VR and a bajillion other features

Shame it wasn't mentioned here but I assume they'd want to keep it to mods you can get here so I guess it makes sense then again Power and Glory didn't get so much as a mention despite having a link here so ¯\_(ツ)_/¯
 
CrewChief is also a requirement for reliably good FFB as it removes the hZ calculations from being tied to the framerate and instead makes them independent values (think how ACC or most other modern sims do it). The difference is absolutely night and day :) Plus tire flatspotting, proper gearbox simulation, the aforementioned VR and a bajillion other features

Shame it wasn't mentioned here but I assume they'd want to keep it to mods you can get here so I guess it makes sense then again Power and Glory didn't get so much as a mention despite having a link here so ¯\_(ツ)_/¯
reading your post is like music to my ears :) Glad you find those features useful. In case you missed it, last year I added Real Feel Plugin wiring and added couple of features on top of it, such as simple concept of power steering and making each compound feel a bit different (based on "Softness" param in .tyr file). RFP offers fantastic FFB at low speeds and is, in my opinion, much simpler to set up vs stock FFB.
 
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Premium
Not always. The RSS cars may look and sound better, but the AI racing experience in AC is not good – whereas single player racing against AI is a strength of GTR2 (especially when modded e.g. with "SHO Competition AI").
Plus the tracks in assetto corsa don´t always have enough pits to race the all cars .
Gtr2 allons more opponents.
Not essentiel for sprint race, but for longer races some more trafic is nice.

That said, fia gt 2003- 2004 with rss mods is a blast too !
 
In addition to Crew Chief and the other mods listed, I recently installed the Get Real Physics Mod and running DSR to upscale the resolution for cleaner image. Best looking version of GTR 2 and with Get Real Physics better driving them most modern sims. Physics better then AMS2 now, and much closer to AMS 1 and RF2.
 

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What's needed for simracing in 2024?

  • More games, period

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