Daihatsu P-5: The 1960s Sportscar You Probably Never Heard Of

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Car choice in sim racing is nearly endless – which also means that players can get their hands on the virtual wheels of lesser-known vehicles, like the Daihatsu P-5 for Assetto Corsa.

Image credit: @Historic Sim Studios LLC

When most people think of 1960s sportscar racing, brutes like the Ford GT40, elegant beasts like the Ferrari 330 P models, or the madness that in the shape of the Porsche 917K at the end of the decade. These rather famous examples can be found in multiple sim racing titles due to their statuses as icons of the sport.

Daihatsu certainly does not come to mind when thinking about this era. The manufacturer itself is not very well known anymore these days, as the formerly global presence of the brand has been reduced to just Malaysia, Indonesia and its home, Japan. Daihatsu is owned by Toyota these days.

Daihatsu-P-5-Assetto-Corsa-Prinzenpark-2-1024x576.jpg

We know what you are wondering – yes, the exhaust pipes actually vibrate!

In 1967, however, it was not. Toyota was already on board, but only as a major shareholder. It was also the year of the Daihatsu P-5 seeing the light of the (race) day. Succeeding the tiny P-3, the P-5 was the latest contender of Daihatsu’s to take on the Japanese Sportscar racing scene. In fact, the manufacturer had established itself as one of the key players of said scene by the mid-1960s.

Daihatsu P-5: Antithesis Of The 1960s Sportscar?​

At a time when Can-Am cranked up the engine power to 11 (and then broke off the dial just to be sure), World Sportscar Championship cars became mind-blowingly fast as well and Formula One just had switched back to 3.5-liter engines and according speeds, Daihatsu chose to buck that trend. Instead, they opted to keep the P-3’s 1.3-liter engine for the P-5.

This rather miniscule motor was mated to a chassis that was a bit larger than that of the P-3, but only weighed 510 kg (1,124 lbs). Coupled with its aerodynamic shape, the P-5 proved to be agile – and competitive despite its low power output. By the end of the car’s competitive life cycle, Daihatsu managed to squeeze about 140 hp out of the engine. In a way, the car is the antithesis of sports cars of the time.

Entered into the 1967 Japanese Grand Prix, neither of the two P-5s present at Suzuka managed to qualify for the race. However, returning to the track in 1968 for the 1000 km of Suzuka proved to be more successful as the P-5 celebrated a class win. A second place at the 1969 edition of the race marked the end of the short career of the Daihatsu P-5.

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Small, sleek and well-balanced: The Daihatsu P-5 for Assetto Corsa is relatively beginner-friendly.

Luckily, sim racing is here to digitally preserve yet another car. Historic Sim Studios have immortalized the P-5 in Assetto Corsa – in fact, it was their first mod release on RaceDepartment. Initially uploaded in early May of 2023, the car has received two updates recently, adjusting the physics, fixing a few bugs and reworking the Force Feedback.

Well-balanced, Friendly Sportscar​

All of the above results in a car that might surprise you. No super-long braking distances that you might expect from a late 60s sportscar due to its lightness. No nervous rear, as the Daihatsu P-5 does not have the monumental power of some of its contemporaries. Instead, you will find a well-balanced and forgiving race car that also is quite agile. The only thing it does not come with is a high top speed – but that had to be expected considering the small Inline-4 engine.

That, and a thundering or screaming sound. You might find yourself slightly confused when you first rev the engine due to its somewhat muted and a bit underwhelming engine noise. But the P-5 makes up for this with its handling, which immediately invites drivers to push for the final tenth or two they might have left on track the lap before.

As a result, the Daihatsu P-5 could be regarded as a good learner car for late 60s, early 70s machinery. Maybe you are looking into learning to heel and toe to properly use your H-shifter – then the P-5 might also be your best friend. And even if that is not the case, you might just be in for a whole lot of fun with this small Japanese sportscar.


What are your thoughts on the Daihatsu P-5 for Assetto Corsa? Have you tried the car before? Let us know on Twitter @OverTake_gg or in the comments below!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

Great article, thank you. Looking forwards to do some laps on an historic track in this car.
Assetto Corsa does very good, in bringing us the opportunity to explore some less know part of the car racing past.
In VR, walking around the car first, to see what it looks like from a real perspective, then seat in the car, looking around the cockpit, the details of the dash, it is just a unique point of view and opportunity. Then of course, starting the engine and going for a spin is the cherry on the sundae. Like going back in time, priceless.:)
 
Loved to race this model for quite some time at various Japanese venues, making them small series consisting of 60s versions of Funabashi, Suzuka and Fuji Speedway.

Even though one might wrinkle the nose setting a 1.3L engine on a racing set for a high speed Fuji, it's plenty of pleasure diving into Daiichi and the lovely imperfect inner sections just with the 'as is' standard car setup, still leaving room for plenty of work behind the weel against competitors of similar power/weight ratio.

Latest refinements are just beautiful - keep it up, HSS :inlove:
 
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Premium
there are a few other great little Jap cars available for AC from this era that could;ve also been mentioned in this article like the Isuzu Bellet GTR, Isuzu R6, Toyota 415S and a bunch of other racing Toyota and Datsuns, like 2000gt, skyline gt-r.
 
Don't feed it ^

From driving this a bit I very much enjoy the physics, but that engine has to be one of the worst sounds I've heard in any sim. Content Manager sound replacement to the rescue.

After that it was a real treat to drive.
 
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Don't feed it ^

From driving this a bit I very much enjoy the physics, but that engine has to be one of the worst sounds I've heard in any sim. Content Manager sound replacement to the rescue.

After that it was a real treat to drive.
Yup forgot to mention that part in my previous post. Quite essential for the authentic immersion IMO.
 
Premium
The car/mod itself is really cool thing, but i failed to implement it into a grid with other cars of that time period.
It may work in real life sometimes where more variables decide about a race, but here with those specs the car just can`t keep up with it´s opponents.... so i had to delete it again :(
 
The car/mod itself is really cool thing, but i failed to implement it into a grid with other cars of that time period.
It may work in real life sometimes where more variables decide about a race, but here with those specs the car just can`t keep up with it´s opponents.... so i had to delete it again :(
it can be difficult to get something that is equally competitive in a mixed class (edit: of classic racing classes, that is - something different with the new BoP GT world we're in now), but I've had luck with indeed competitive mixes of different breeds from e.g. The 1969 Isuzu R6 (also HSS' work), Porsche 904/6, Bizzarrini 5300 GT and Alfa Romeo 33 Corsa Stradale (all from the ACL GTC package), Porsche 718 RS 60 Spyder or the like (now I forgot, will not be in reach of my main AC machine until next week, sadfully)

And for the tiny tracks with snappy corners then also mixing with e.g. The AVRP package (which is probably half a decade older and not from the same period).

One of the absolute coolest things for me is when the mutual strength ratio is dependent on the track.
And e.g. if you take the 1968 Fuji Speedway, that in a race you can end up with close lap times with a Bizzarrini 5300 GT that overtakes you on the main straight, but with the right technique you can pass it on the technical part of the inner section, but that requires absolutely accurate negotiation a long time in advance before each turn.

And then just the last turn on the same track - a lesson also as a race pilot in general to maximize the initial speed. The first laps with the P-5 JGT on this track I experienced a difference of up to 2 seconds at the end of the main stretch with just a small error at the entrance to the turn, where with e.g. the SideKick app could just watch the tenths disappear into thin air.

But apart from the direct competitive element, for me classic sim racing is also an exercise in imagination alone. Where it doesn't matter that there can be a big difference within the same class.

As well as mixing with other classes (e.g. the ACL prototype class or the newer 60ies WSC mod pack), doing the long endurance runs, getting in the zone....and suddenly at the middle of the night / or just daylight at Targa Florio after a pitstop a real battle appears outta nowhere. Those things.
 
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Premium
it can be difficult to get something that is equally competitive in a mixed class, but I've had luck with indeed competitive mixes of different breeeds from e.g. The 1969 Isuzu R6 (also HSS' work), Porsche 904/6, Bizzarrini 5300 GT and Alfa Romeo 33 Corsa Stradale (all from the ACL GTC package), Porsche 718 RS 60 Spyder or the like (now I forgot, will not be in reach of my main AC machine until next week, sadfully)

And for the tiny tracks with snappy corners then also mixing with e.g. The AVRP package (which is probably half a decade older and not from the same period).

One of the absolute coolest things for me is when the mutual strength ratio is dependent on the track.
And e.g. if you take the 1968 Fuji Speedway, that in a race you can end up with close lap times with a Bizzarrini 5300 GT that overtakes you on the long side, but with the right technique you can pass it on the technical part of the inner section, but that requires absolutely accurate negotiation a long time in advance before each turn.

And then just the last turn on the same track - a lesson also as a race pilot in general to maximize the initial speed. The first laps with the P-5 JGT on this track I experienced a difference of up to 2 seconds at the end of the main side with just a small error at the entrance to the turn, where with e.g. the SideKick app could just watch the tenths disappear into thin air.

But apart from the direct competitive element, for me classic sim racing is also an exercise in imagination alone. Where it doesn't matter that there can be a big difference within the same class.

As well as mixing with other classes (e.g. the ACL prototype class or the newer 60ies WSC mod pack), doing the long endurance runs, getting in the zone....and suddenly at the middle of the night / or just daylight at Targa Florio after a pitstop a real battle appears outta nowhere. Those things.
Reminds me instantly on GT Legends (David vs Goliath)
 
Premium
I love this car from the first try.
Some more of these light cars with downsized engines are already mentioned above.

Another real treasure is the Honda S800 RSC by A3DR

Finally, I came across a great archive full of japanese racing photos here:
 
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Premium
Great article, thank you. Looking forwards to do some laps on an historic track in this car.
There is Fuji 68 (WilliamTRiker, Rainmaker_87) and and Suzuka 60th by Sergio Loro (free)
 
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Hi, I'm the original project owner before letting HSS take on import duties. As a result I've lost ownership of this car and the other JGT cars, which is a real shame. Beside that, I noticed some incorrect information in your article:

"Daihatsu chose to buck that trend. Instead, they opted to keep the P-3’s 1.3-liter engine for the P-5."
Daihatsu developed a new engine for the P-5, instead of reusing the P-3's engine. This engine is called the R92, and the R92B for 1968.

"Entered into the 1967 Japanese Grand Prix, neither of the two P-5s present at Suzuka managed to qualify for the race."
The Japanese Grand Prix was ran at Fuji Speedway from 1966 to 1969, Suzuka was only used in 1963 and 1964 in the original series of GP races.

"However, returning to the track in 1968 for the 1000 km of Suzuka proved to be more successful as the P-5 celebrated a class win."

The returning P-5X model of 1968 debuted at the 1968 Japanese Grand Prix, not the Suzuka 1000km.

There should be two more first-gen Toyota 7's, an Isuzu R6 and a Nissan R381 in the works, I've only seen updates recently for the Isuzu.
 

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