505 Games Offers First Look at Assetto Corsa on Mobile


A Twitch livestream on Friday offered Assetto Corsa fans their first chance to see the mobile version of the racing sim.

PocketGamerLive on Twitch streamed a sneak peek at the upcoming mobile edition of Assetto Corsa. Hosts James Gilmour and Sophia Aubrey Drake commentated over a live feed of an Alfa Romeo Mito QV lapping Brands Hatch in the mobile game.

There were few if any conclusions to draw about Assetto Corsa’s mobile edition from the stream, since the hosts didn’t explore content or game modes in depth, but James did note the relative difficulty of lapping Brands Hatch compared to other mobile racing titles. The screen share from the phone showed touch inputs for the game, including brake and accelerator, plus camera cycling and a look backward. A racing line was utilized for the demonstration, with acceleration and braking points shown as green and red in the racing line, respectively.

Most of us first heard about this upcoming mobile title in late May of this year, but the news was largely overshadowed by the news of Assetto Corsa 2.

Mobile and tablet games currently account for nearly half of the worldwide gaming market, which has led many game developers to build mobile versions of existing games or game series. Project CARS, Need for Speed and Forza are among the racing franchises currently represented on mobile. Even though the control options may be limited, more representation from the racing sim world in mobile gaming is an exciting prospect for sim racers on the go. Bluetooth controllers are supported on most modern mobile phones, so we can hope that Assetto Corsa will offer support for popular controllers.

Few details were given during the stream, but a subsequent tweet from Assetto Corsa let us know that more news from the AC world will come to us on August 27th.


Let us know below in the comments if the idea of a mobile racing sim interests you, or what you expect from Assetto Corsa on mobile.
About author
Mike Smith
I have been obsessed with sim racing and racing games since the 1980's. My first taste of live auto racing was in 1988, and I couldn't get enough ever since. Lead writer for RaceDepartment, and owner of SimRacing604 and its YouTube channel. Favourite sims include Assetto Corsa Competizione, Assetto Corsa, rFactor 2, Automobilista 2, DiRT Rally 2 - On Twitter as @simracing604

Comments

Some of you need to consider the long game here. The absolute best case scenario is that this game is a smash hit that turns into a massive cash cow...the funds from which can then be reinvested on the sim side.
Or...... they just decide to make more mobile games instead of focusing on a proper AC successor because sim-racing is still a little niche with more people having an iphone than a G290.

A successful mobile AC would mean they would take all that revenue and make another AC mobile not inject it into AC2.
 
bizarre how many bad comments here, as if the whole Kunos studio is doing nothing else than focus on a mobile game.
They just gave all the content and code of their old game to a external party who is porting it to the mobile platform.
Great way to revive that old game, instead of letting it collect dust on a devs harddrive.
Might even get us more simracers who want to get the real bigscreen sim experience.
 

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