As you say, this is a massive workload you have taken. A good start, but it needs a lot of work around the track. Some buildings and trees are hovering above ground, and the grass needs another texture. But a good start!
That must be a hell of a task. Kudos for starting this from scratch. It is obviously far from finished, but it is promising. The real track is literally filled with houses and villages though.
I do have a problem with my car juddering left to right (in any view - all the time) and sometimes not responding so well to steering inputs. Something I never experienced on other tracks. I also had a few places where it felt like all contact with the road was gone ? Only for a second or so... (not on a crest).
And without the real scenery I have a big problem figuring out where I am on the track ;-)
Agreed about the scenery - near the top of my list is to put some kind of building everywhere there should be one. Later I'll get around to modelling them better. I also need to put in the corner boards, but I need to make them first...
As for the car juddering, I don't know if that's down to the physics limitations or something else. I'm not sure there's much I can do about it, sorry :^(
Good start so far, though if you want to get the track to run in mp you need to rename the track folder from TT to tt, just a heads up :) I'll be watching this with interest!
That's why it's v0.5... I've been working on it for over a year, and there's still loads to do, but I'm still having fun making it. I hope some of you are having fun driving it
As for the car juddering, I don't know if that's down to the physics limitations or something else. I'm not sure there's much I can do about it, sorry :^(