Procedurally Generated Rally & League - Stage Demo Pack #1

Procedurally Generated Rally & League - Stage Demo Pack #1 0.2

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WOW!
WOW, great Job! Thanks for your Work :)
Unreal stuff, well done!
Nice! what track grip/condition is best to use for these?
Th3HolyMoose
Th3HolyMoose
It depends really, stages were made & tested for optimal conditions (using Kunos' Toyota 4WD Celica) for a relatively "easy" experience. But if you want it to be tricker you can obviously change conditions, lowering the temperatures for the Monaco stage might be a good idea, but it's not something I've worked much with.
Game changer
just perfect damn 10 stars easy
I just drove the first Monte Carlo stage and all I can say is, if you're that good at rally tracks, keep on crankin em out. Awesome work. Goin back in for the other three.
Premium
Unbelieveable how flowing and realistic the tracks turned out, the tarmac stage has the same feel that Joux Plane has. B-Size is really high tho (27000+ in places), and performance could be better (~30 fps). But this is a one of a kind first release. Keep at it!
Th3HolyMoose
Th3HolyMoose
Yep, performance is a bit of an issue. So far I've done essentially zero work on performance optimization, and there is a lot to do there. So far I've added some implementation of graphics options, but that's gonna get better and more customizable in the future.

If you set your world detail to Minimum (the lowest), the grass won't be rendered which should give you a huge performance boost. Turning down shadows will help immensely as well.

But I'm curious, what is the B-size? is it the number of nodes/items/things rendered?
Good Job !!! Thanks !!!
Great idea!
D
Very goog job.
What a dream!!

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