updated to AC v1.5Lancia Fulvia 1.6 HF 1967 and Lancia Fulvia S1
Scratch made mod specially done for Assetto Corsa.
Car has been done following all Assetto Corsa feature´s, including dirt and damage texture´s and parts, custom collider, highly polished and realistic physics and it also been tweaked and tested intensely to match Alfa Romeo GTA laptime´s. The car is done as it should and the fine tweak has been done on tyre physics making a great online racing experience, with even laptime´s that allow community run intense championship in this vintage turismo class.
3D&2D by Rodrigo Sanchez Paz
Physics by Matias Rivas
Sounds by Jeroen Van Iperen
Engine by Kunos Simulazioni
Special thanks to:
For the BOP against Alfa Romeo GTA
For the making of the skins picked from the community to make a nice S1 stage skin collection.
People that helped in different ways
Feature´s: (For both - 1600HF and S1 version)
-4 levels of lod to allow smooth mutiplayer experience
-Full working animations plus custom animations like gearstick, wipers, rear axle and keychain (experimental)
-13/14 unique skins with respective json
-Custom made cycle cams (Change them pressing F6)
-High defintion sounds by AmplifiedNL (Jeroen Van Iperen)*
-Full working dashboard gauge´s and lights
-Aviable skin template
Fixes in 1.0 version
-Fixed LOD distance from lod_D
-Fixed shift animation interpolation
-Fixed uv-unwrap problems
-Fixed exterior mirror reflecting wrong side
-Update tyre physics to V7 (with BOP)
-Revised texture compression (70mb lighter file)
-Fixed camera position and driver eye´s
-Update driver 3D to newer version
-Added "dash" camera
-Re-mapped exterior metal parts.
Aditions in 1.0 version
-Lancia Fulvia S1 - BOP with Ford Escort RS
-*CUSTOM SOUNDS MISSING - (due to the change of the sound system and the completly new sound making technique we been pushed to release for now with std sounds from another KS car. Sounds ll be redone and updated properly when ready)
-If replay quality is set as "low" moving parts might dissapear on replay
-Exterior sounds have pending minor feature´s to be finished
Lancia Fulvia 1.6 HF 1.0
Scratch made mod for Assetto Corsa of Lancia Fulvia 1.6 HF
Maybe it is the best mod car of Assetto Corsa. It shines in every department. Model, sounds, physics - everything is highest standard, at least I haven't found a single issue with a car yet. If it would go official, I guess, it would go almost unchanged, well maybe Lods would be tweaked, LOD_A would be downsized to be under 45MB I guess, somehow. Physics has that official Kunos feel, even on lowspeed it feels right and unique, on different speeds character changes, and it is always fun. Standard version is top choice for point to point tracks, and S1 is super nice circuit racer. Absolutely must have mod, till it goes official :D
You guys, should update it soon after 1.9 release, because sound is fantastic, also it has to get on the spotlight !
!!! Complimenti !!!
Avete realizzato un capolavoro.
La vs. Lancia Fulvia è a pieno titolo da inserire nel Gotha delle vetture di Assetto Corsa.
C'è un aspetto che mi preme sottolineare riguardo la gestione della vettura da parte dell'AI. In diversi circuiti, originali e non, l'AI tende a frenare in netto anticipo o in modo troppo brusco in prossimmità di una curva manifestando un comportamento di guida non proprio fluido.
Fantastic. Reminds me a lot of the Alfa in GTL a long time favorite. Excellent feel and handling. Just took it around Grobnik, weight transfer/loading is very nice. I like the way it comes around and starts to set up a drift when you back off the throttle coming into a turn. Must be a very different car/setup than the one where an earlier poster was complaining about understeer.
Thank you for your great work and attention to detail. And, the hours of fun you have brought to so many of us.
I really appreciate all the efforts done by you and other car modders! This really makes Assetto Corsa a much better game. Yet I wonder all the 5-star ratings. The car physics feel a bit artificial and the car has notorious understeering into corners (I can't believe that a car set up for using it on race tracks would have a setup like this), that makes it not really usable on the race track. The GTA is (at least for me) more joyful to drive. But I think by altering the setup of the car this may can be corrected. Sound is ok.