GreatWall - rF2

GreatWall - rF2 1.5

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- End of both DRS zone is now correct
- New boundary objects by Juergen
- Redo all the trees, now using rf2's billboard technique
- Redo all 3D trees, with same technique
- improvement and Fixed bugs of the night lighting
- Fixed other small bugs

Know issue:

There are still few things that I can not fix:

- Flickering of the fence (If anyone has suggestions how to solve it, come forward :))
- Some objects are not perfect illuminated by night (like above :D )

Have Fun
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- Increased the number of Grid / Garage spot to 32
- Added Corner workers (By Juergen)
- Added two DRS Zones
- Various little Fixes to AIW
- Added some boundary objects
- Adjustments for the mirrors
- New Loading Screen (Created by Juergen)

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What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


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