Cars RFMO_base

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Hi, can you tell me how did you create those arcade physics? Is it only about that RFMO_TyresArc.tbc file, or something else?
 
Hi, can you tell me how did you create those arcade physics? Is it only about that RFMO_TyresArc.tbc file, or something else?
Hi... sorry for a late reply...

yep tyres kinda the vital one, but there is some slightly some other little difference in some script...

but anyway most of those chracteristics made in .TBC tyres...
 
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What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


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